I was wondering if there was a mode where i could crawl ,because sometimes,i need to make incremential slow moves while aiming,and well,if you just go forward,the game transmission in automatic it just jerks you forward and moving your aim.
I found on more modern tanks(at 8.0 atm) have transmission modes,and apparently you can switch transmission manually, and i tried staying in 1st and doing crawl,it works,it’s loud.
But i’m left wondering,how would i even set this up to change, the keybinds are pretty full already.
Is there anyone that has done this and can give some advice?
Even without the manual gearing selected, you can force the gears up or down by pressing the Q and E, respectively at the correct times. If you really want to use the manual gearing, just rebind the cruise control keys off of Q and E and make those your Shift Up/Down.
1 Like
I only do that when I have to tow a friendly out of a hole or to set him up straight. I put it in gear 1 and start driving to get maximum power.
Ever since I started playing. As you say it offers fine control and you can hammer down on S without your tank going in reverse on accident.
If you must, bind the switch to a mouse key perhaps? You just need to get used to switching back an forth.
Is that even worth it? The main issue with flipping friendlies is that once they are on their sides the tracks just don’t grip and they start sliding around like if they are on ice.
Yes I have helped them many times. You have to have the right mass though. Heavier vechile has an easier time pulling a lighter vehicle out.
I meant is it worth going into first gear? I know it’s worth helping but anytime I try it does not matter what I am towing or what I am towing with, the tracks don’t want to grip and the tank just slides around on its side.
Yes it gives you more power but sometimes 2nd gear can be good too.
And sometimes I sprint with my tank and I get to a good speed, then pass by flipped tank and at the last second, I drop the towing cable, this launches them out with good momentum.
Yeah but power is usually not an issue when trying to flip someone.
I used to exclusively play tanks with manual gear and use throttle for tank engine control and pedals of my home cockpit to steer.
This allowed really great control, especially also for situations as you describe, and I’t still prefer that method personally instead of the simple forward back, left right method we have with keyboard and auto gear.
I then shifted completely to keyboard control and auto gear when I started to use MCLOS ATGM’s, because of a controls implementation decision I still do not understand today:
MCLOS ATGM’s can exclusively be controlled with tank movement controls, and there is no way to decouple the two. In the case of my preferred setup that meant that if I wanted to use e.g. an SS.11, I had to stop the tank, shift gears to neutral, try to put the throttle exactly to the middle of the range, then fire and steer the missile with the keyboard. Even the slightest deviation from the center of the throttle axis would result in a near impossible to correct climb or descend of the missile.
So, only using automatic gear and keyboard allowed to both control the tank as well as the missiles, so later then I stuck to that method, even when I moved past the MCLOS missiles and only use them very rarely now…

1 Like
I’d suggest to keep using auto transmission, but with relative control (Ground Vehicle Throttle-- Edit Axis-- Relative Control-- Yes) on to make incremental changes to your acceleration per every key tap. This allows for a smoother start of forward and backward movement and also makes it easier to maintain a constant speed to keep your stabiliser activated, if applicable.
The downside, if it can be described as such, is that you’ll need to utilise Short Break as to not over- decelerate into reverse when wanting to come to a stop or maneuvering in tight quarters.
As novel as this idea seems; I can’t recall a single situation where I thought to myself that manual gear selection would have been more helpful