Answering your concerns regarding spall liners, MBTs and Aircraft

You stated that there are no artificial nerfs in the game. that’s the end of the discussion

look at you, scurrying around throwing everything you can desperate for something to stick because you realise that right from my first point i dismantled you completely, classic tell-tale sign of abundant cortisol levels in low-testosterone male - the quintessential display of TERROR and FEAR.

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Pigeon chessboard.
No nerfs have been listed, no citation of changelogs, no citation of datamines.
And the ones that never cited their sources claim they won…

You provided no sources.

Just let him cook those funny arguments

its safe to say i won here

It’s another day of “RazerVon and the tale of the worst takes”
I’ve seen this one before though

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Ah yes… another comment on how NATO players have bad takes.
By all means, tell us how Russia’s the best in the world again like you have countless times.
That or I’m remembering someone else from a topic you also were in.

Casino_Knight is a Britain main, your nonsequitur doesn’t work here bub

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Glad you agree with me that Casino Knight is a Britain main.
I really don’t understand how people can never find out what the word nerf means in relation to video games in a video game forum by the way.

Nerf: to reduce the effectiveness of (something, such as a character, attribute, or weapon) in a video game
the AAM-3 has reduced effectiveness from real life because the developers have chosen not to implement the multi-spectral seeker
cope

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You misread the definition.
“in a video game”.
No where does it say “from real life to a video game”.
Development of simulations takes time, if you think you can code in multispectrum IR seeking by all means do so and offer to sell the code to Gaijin.

it’s nerfed in the video game compared to real life, which is why it is undebatably artificially nerfed, everything else you have posted is just semantic cope to avoid the blow to your ego that being wrong would be

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Nope… no mention of real life. Only a mention of in video games.
Your posts started misusing a word and the posts got called out on it, I defined the word, and later you posted the definition I provided you with a bit more words.

Also constant attacks aren’t healthy for discussions.

Things being inaccurate is not a nerf.
Mig-29 having higher fuel consumption than real life is not an artificial nerf, that’s an inaccuracy.
Tho to your previous posts it’d be an artificial nerf… cause reasons.
It’s still not one tho.

“It is an artificial nerf but I’m still going to say it’s not one because I don’t want to be wrong”
thank you for conceding that you were wrong buddy

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Inaccuracies aren’t nerfs, they are separate words with separate meanings.
Not sure why this is difficult to understand.

you’ll grow up some day kid

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dude, those are artificial nerfs because despite having valid documents proving that inaccuracies are present in the game gaijin still refuses to implement those changes.
The will of Gaijin to not improve certain things that will align them with the real-life stats while simultaneously buffing things that aren’t so good in real life (Ex: Russian ERA) can be considered as an artificial nerf

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Things not being in-game currently isn’t the same as refusal to develop things.
Some things are low-priority.
Mig-29 using a bit more fuel than it should isn’t as big of a deal as Mirage 2000’s countermeasures still increasing repair costs, or armor bug reports.

Things take time, and there’s an order of priority for the bug fixing team.
Then there’s features being worked on that aren’t here yet.
Overhauled AI being the first one on mind. Radar cross sections & separate flares & chaff are also stuff we know is in development.
We also suspect there’s another dozen things in development.

Also Russian ERA isn’t buffed.
Kontakt 1 is correctly bad.
Kontakt 5 is correctly perforated by DM53 [tho War Thunder’s less than ideal perforation simulation represents this as bounces sometimes, and metal plates causing issues].
And Relikt correctly resists DM53.

We are both players on the same side of wanting to have fun & enjoy a game that’s accurate.
DCS took a decade to get some of the basic features it has today like correct atmospheric density, a feature that War Thunder got around the time of English Electric Lightning’s introduction.

We should breathe, take a step back and reflect on what we have in this game, and what’s to come.
Then think on how Gaijin’s dev team will juggle all this coding.

How is R*ssia put on a pedestal when the T-90M turned out to be crap and the Leopards are buck breaking everything right now?

Did you Google Merkava? , if gaijin doesn’t want the Israeli tree to be normal, he can remove it