An idea to make alt-cap domination ground battles more interesting

For maps that usually have 3 caps in domination mode (A,B,C) sometimes the map caps are reduced to one. Whenever the cap is A or C, which is usually far off to the right or left side of the map, I notice much of the interesting terrain of the map becomes irrelevant.

What do you think about limiting single-cap domination mode maps to only having the B (or otherwise centermost) cap enabled?

Thanks

Wouldn’t be too bad of an idea. Better than that one Seversk 13 map layout that has the spawns one one side of the map, and the cap on the other.

Nah. Just remove single cap. It’s a shitty mode.

That one is the worst.