The only vehicle with a missile i enjoy at this point is the UDES 13 because its stupid mobile and the -20 and +20 degrees of gun elevation and depression. Is very easy to use and you can run if you run into trouble or peek from very unexpected places lmao
did they
No they did not.
I think ammo crates should be removed, or shall highly changed the method, maybe only one crates can dropped or much-much longer “build” time, maybe these two method together would be great.
Unless I missed something you can only drop 1 ammo crate of each ammo type for your vehicle. After it’s used up that is that you are out.
I though carrying the "Correct " amount of ammo was a major skill in this game.
I guess we dont need players having to think about things do we?
Nope, you can build more than one. I just builded two. You must wait the timer and go for the next build…
it can be “deployed” multiple times, but the ammo only supply what 1x of what you bring. if it’s used up, it will gone.
Some vehicles don’t get enough ammo and the “correct” amount of ammo is more than you can carry. Ammo boxes aren’t relevant to 99% of vehicles in the game.
given how little ammo some units have. And how poorly modeled /nerfed SPAA missiles are, they certainly had to do something.
That’s what ammo boxes are doing.
Because it’s hostile to gameplay. It doesn’t matter how good you are, if your Type 93 only has 8 missiles and a Ka50 will regularly need 2 to actually go down + most fixed wing aircraft stand a good chance of dodging them anyway, you can’t impact the game much before having to drive out into the middle of the map to get 8 more, and most certainly get killed doing so.
They’ll change accordingly as they always have, I don’'t see the issue here.