Lower rewards is a fantastic way to balance out the matches and prevent farming, good thinking.
The early jets (BR 6.7+) have always been an unpopular period and the upper end of the unpopular range seems to have extended up to BR 9.0 now. The choice for anyone wanting to fly below top BR is usually pretty poor nowadays. You’ll probably find a game for EC1 and a few into the WW2 period, but good luck finding one for the nation you wanted to fly… and against vaguely historical opposition. So, yeah, overall this suggestion would certainly be worth trying. One reason player-created rooms can be abused is the ability to fix it so there is no active opposition; adding bots who ‘just know’ where the nearest player is would make abuse harder, not easier.
Just happened upon a fresh match with bot accounts, so I figured I’d add some sort of foundation to my claim that AI “player” bots won’t affect how EC gets abused.
Fella on my team was using about 3 bot accounts on the enemy team, which he repeatedly rocket strafed as they respawned time and time again. This lasted for about 30 minutes before he disconnected from the match and disconnected his bots with him.
My entire team was comprised of F-4Js and F-4S’s who were “zombing”. Again, this lasted for approximately 30 minutes.
Here’s the server replay if anybody cares to help me report the blatant use of scripts and exploits: Gaijin Entertainment - Single Sign On
(Image included was snipped within the first few minutes of the match)
*Edited for better definition of “player bots”
Have you reported him the proper way, i.e. via the Server Replay Reporting function?
That was the first thing I did once the match ended.
Hello Octavia038
First of all, thank you for raising this important topic.
That’s exactly the biggest problem in WT Sim EC!
you want to fly, you can’t find a battle! you try to start one yourself, it doesn’t work. you wait…10 min…20 min…30… your WT Sim evening is over before it begins.
This problem is discussed far too rarely here. Here in this forum it is too often only about secondary things. and unfortunately now people are coming back who are trying to make abuse a big problem here!
Abuse is not the problem! The problem is that we don’t have enough choice and we don’t have good features to start battles!
This is exactly the problem that needs to be solved next in EC Sim.
I also think if there are basically more rooms available then the number of players will also increase - then there would be enough room for everyone. the same is true with the doctor’s waiting room and the chairs. if there are more patients than chairs, some patients will leave immediately. so it needs more chairs
They kill this mode for good to me.
By years dumping down FM’s delete pilot wounds, oil on wind screen. Take out rewards for killing. By bots Looby they make EC and SB PvE mode. They duck up visibility even worse.
Good advice for SIM players… you like ww2 planes buy IL2 if jet DCS. It’s be better fun and lower cost.
Gajin just don’t learn
I believe that’s exactly what OPs suggestion would do.
I usually want to start a new game when I’ve got one of the bonuses applied so I don’t get screwed out of it by joining a game that just happens to be one sided and almost over even though they’re only 40 minutes into the match. I’m sure others are doing this as well.
Lately there’s so few players playing (at any given tier) that it’s a nightmare, but top tier is the worst. I’ve started lobbies up to 3 times (that’s an hour of waiting) and there’s been times where I just never ended up getting into a room that day and had to play again the next day.
Let us turn on the AI bots to get these rooms rolling.
(Ironically enough, usually once the game starts it goes from 2v2 to 8v8 pretty quickly (so the bots won’t be in games long anyway)
100% this. I don’t think I’ve ever seen a Gaijin player bot in a match past maybe 10-20 minutes in, especially during peak times.
I absolutely back this up with the addition of a more customizable matchmaker. While we should have the presets (such as the ones Gaijin has already implemented), we should also be able to select which nations are available on which team. Matchmaking is such a pain, especially as of late, and especially at higher tiers. Most of the EC8 and EC9 matches are Zombers that slip through the banhammer cracks.
yes
good argument
yes that’s proof that people are sitting in the hangar and that these people want to play Sim.
but no one wants to wait in the lobby and stare at the server list.
…it hurts to see that.
@Schindibee Please show this screenshot to the other Gaijin employees. Don’t do it for me but for the other people here.
I’ll certainly try to raise awareness of this, as I always do if it comes to Sim EC related topics.
It is certainly a very much restricting method that we have here, and personally believe that this game mode could be made more appealing and thus more frequently played, if such things are addressed and improved.
Genuinely appreciative of this response. Hopefully Gaijin realizes how much of a potential goldmine they’re sitting on with Sim.
that would be good. it would boost the morale of the sim players. also that of the camel
Hey, so I thought I’d share my two cents on this.
There is currently already a system in place for creating an AI game. What I mean is, you disable player-made lobbies in the queue settings for EC and queue. If there is at least one other player in queue and no player-made lobby available, the game will then create a 1v1 lobby full of AI that replaces with players as the lobby fills.
These AI are extremely aggressive dogfighters and not easy enemies to kill especially at high BR. They can already be extremely dangerous. They’re not sitting ducks in most cases and they aren’t really easy to farm for points.
All we’re really asking, from my perspective, is for Gaijin to move the system in place for empty queue matches to player-made lobbies below, say, 5 players per team.
I am sorry to necro, but it has been 2 years and we haven’t seen any developments on this that I’m aware of. Air Sim/EC is an incredibly big market to tap in on, especially in lieu of a major simulation competitor having a lot of drama and kind of starting to go belly-up.