All ground vehicles should get a second spawn

Oh good, so you are talking about both russian trees (Taiwan/china is just baby russian tree for crew lockout). Also fun fact the BMD-4 entered service in 2004. So its another modern vehicle placed against 1970s vehicles for other nations.

Can you find anything that isn’t russian or russian shill nation that is this grossly under BR?

The thermals with the proximity rounds makes the WMA301 a massive helicopter hunting vehicle.

Sounds like you’re just changing the goalposts now, besides year of introduction has never been relevant in game.

Because it favors russia not to be correct. The Mig 29 is from the mid 1980s. The F16 and F18 are older than the Mig 29. The Mig 29 and F18 should have been introduced together. The 2s38 isn’t in service yet, but it sits at 10.0 vs 1970s vehicles. The russian pt-76 sits at 5.3 vs WW2 tanks despite being a 1950s design.

It isn’t relevant because it favors russia. Thats just a lame excuse they use to pick on older vehicles. Swedish USH-405 is from 1950 at 8.0. The same BR as the russian 906 which is from the late 1960s.

Years matter, because of technology. The R27ER that russia gets is from the mid 1980s. The USA is given the aim-9L from around 1975. One has IRCCM one doesn’t. This is why years matter.

The russian and chinese trees are basically the same thing with some extra candy in china. Show me another nation that is getting down boosted like they are against older tech. I will wait. It is the same goalpost. Plus you never showed me a tank that gets Gen 2 Thermals, Proximity Shells, ATGMS, 55mph speeds, Stabilizer, etc at 9.0. Still waiting for that one.

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The BMD gets all of that and more, just replaces the proxy with IRST and autocannon which is better.

Now find one that isn’t in a russian or russian shill tree. I am still waiting.

BMD doesn’t have Proxy shells.

Yes, that’s what I said.

Which wasn’t my question, but either way. Were you able to find a non russian or russian shill tree at such a low Br with the same amount of options and tech?

Are you going want to find the exact same HP/t as well? Does it need to have smoke grenades? 20 degree turret rotation? Good luck finding any unusual vehicle with borderline identical specs to another one

The simple answer is that you can’t. Because the vehicle is at too low a tier for its setup. But you know that, and are just not willing to admit it. Doesn’t make it any less true, just shows your lack of honesty when vouching for the bias in the game.

Their is no reason a tank from 2004 is at a BR where most tanks are from 1970. In this case russia and russia shill trees both have this advantage. BUT NO OTHER NATION DOES. Just goes to show some of the glaring issues with the integrity of this game.

What’s bias is only looking at the pros of a vehicle and ignoring all the negative aspects that bring it down and pretending it’s the best vehicle when no other vehicle has the same qualities, even when those other vehicles are going to have strengths of it’s own, but that falls outside of your parameters.

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WMA301 has a 62% win rate in RB. Surprisingly the BMD-4 has a 55% win rate in RB.

That should be enough to show that its at too low of a BR.

Ikv 91 has a 51% win rate, and Ikv 91-105 has a 52% win rate at the same BR.

So if you think we shouldn’t look at its technological advantages how about we just look at its win rate.

Winrates are about lineups, not vehicles.

Ok? And what does win rate mean? Just because German teams lose a lot doesn’t mean that they have horrible vehicles, all of their vehicles are undertiered but nobody is complaining.

Win rates are win rates. Its clearly over performing. If you want to go based off lineups then you have to address the fact that Taiwan/china has more vehicles than Japan, Isreal, and nearly the same as Italy.

So lets look at Italy. The VBC PT2. The VBC is faster, but has Gen 1 Thermals. The CVB does not have proximity rounds. Does not have ATGMs. Has a 10 second reload rate so its slower. Both have a visibility of 136%. So while they give and trade a little bit at this BR but they are actually close in stats. So lets look at win rates (and I didn’t look before this period).

VBC (PT2) = 64%
WMA301 = 62%

So it goes to show, vehicles with these tech upgrades and speed do in fact not belong at this BR. They are both over performing. By the way, the average number of vehicles at this BR is pretty evenly matched. The average is 3 vehicles, with 4 nations having more than 3, and 2 nations having 0. So it does not appear the ability to make a lineup here is giving an advantage.

If a vehicle is in the correct BR, or a balanced position its win rate would theoretically be 50/50. This is what balance means.

Not really, that’s assuming that the players all have the same skill and ideas, there are always going to be above average players that can make their WR higher than 50%. What do you do then? Send the vehicles up a BR because that percentage of players can make it work? Or what about when there are a lot of people struggling with a vehicle, take the Shinden for example, should it go down to 5.0 because people don’t know how to play it?

Actually yes. You should be running them based off the average and not the best players. If you have single players that are above average you balance them by always opposing them. We don’t play correct nation battles anyways, so just mix it. Hell, this would balance the game out pitting op tanks vs op tanks. They do this in Air RB right now. With F14s on both sides. They should be doing the same in ground.

Ok so the good players playing the Shinden for example, if it went down to 5.0, would be curb stomping 4.0s in it, it is faster than 4.0s, has better cannons and is already dominating 6.0-7.0 lobbies when a good player flies them

How is this any different from the WMA301 going down to 8.0 and stomping people? Or the images I showed you how I 1 + CAS death leave and still manage to get 5+ kills. You cannot balance based on one person. For every 1 good player, you have 10 really bad players just trying to have fun. You balance based off the median.

Oh sure you do, and that’s fine, but this leads to problems like the Wyverns, I don’t play ground much but in air Wyverns are a massive plague, they don’t often get many air kills, but they destroy bases and ground targets and can end a match in 5 minutes, players that don’t get air kills led the Wyvern to be at 4.0 with the performance of a 5.3 or more.