All F-5 fighter overperform remarkably and needs to be nerfed

The F-104G was introduced as a fighter bomber but after a few years it was a dedicated strike fighter and with nuclear capabilities, aka its role was go deliver.
Yes in a deathmatch ofc it has no chance to 1v1 and kill a F-5E or in many vs many ambush it in a BnZ and keep going straight or up (great fight) .
But in a situation like NT , don’t expect a F-5E to keep F-104G from delivering…

What i mean is for the game RB brings , it’s the game mode to blame …not that 104G is bad for its role.

german 104 can just run it doesnt have to fight it the 104 biggest worry is a F4E or MIG23 ML

Our’s is a mixed version (like F-4E that came before it), Pre-MSIP radar and missile kit post-msip cm launchers.

The ADTW version we have in game does accept AAM-4s, and devs have gone on record to deny AAM-4 requests for ADTW to keep it 13.0 and unique compared to TT version.

(Note: I’m not against F-2ADTW current loadout, just using it as example of withholding armaments from aircraft to keep a plane at a certain BR)

1 Like

in arcade u cant do anyhtinga bout em

yes, they overperform compared to real life, most planes in this game do overperform as well because it’s a videogame. The Zero overperforms as well. Look where is it now. 5.0. The same thing goes for the F-5s, regardless how much they overperform they have not a single remark other than being good in sustained rate fights (not very meta tbh) and having easy to aim guns (which happen to deal the least damage per round than ANY gun beyond 15mm in this game. The planes themselves are average to good dogfighters, suffering in one circle engagements and tied to staying as fast as possible due to low speed thrust loss.

F-5s are anemic, lack weapons and rely on people to turn fight them in the easiest maneuver one can avoid which is the ratefight. How to avoid? Simply look behind after the merge and see where the f-5 is turning towards. Negate by cutting throttle and turning into it, dodge then go up and initiate an ascending spiral. The F-5 will now have worse thrust than you which will negatively impact it in the ability to follow you up or have enough energy retention to keep the airflow going and be able to nose it’s guns into you. It has two options now: disengage or stick to the spiral and wait for you to commit a mistake in the trajectory.

Option 1: it disengages: you’ll catch up . You’ll have more nose authority and cut into the f-5’s path with your gun if it tries to ratefight with you on your six.
Option 2: it persists the engagement, you eventually go more horizontal to make the f.-5 enter a status where it can’t ratefight anymore so you WILL eventually use your better thrust to outrate it for a short time before switching back to vertical and fall on top of it as it will now accelerate as slow as a mig17 because it lost all the thrust.

This goes to show that everything can’t be limited to “just a ratefight” and that even certain stuff outrate dedicated ratefighters at certain speeds and that ratefights can be easily negated as long as the engagement happens slightly above the ground, which in case of the opposite one simply does not engage as it has the extending privileges all f-5s lack.

The assorted F-5s in game happen to have very weak suspended armament as well. The F-5A series has two 10g missiles at a BR where everyone has four 20g missiles, the E Early has two 20g where the rest has six 30g’s or two radar guided missiles coupled to a doppler radar, or four standard radar missiles and four 20g’s. The F-5T series (SCU) has two god awful pythons at a BR where everyone else has either two undefeatable radar missiles and four long range flare resistant missiles or four IRCCM anti-flare missiles. The TCU is the insult of all F-5s, it has only one plinker instead of two, two dorbees


and two poothon 3 missiles at a BR where everyone else has… six R77s or two AMRAAMs and four IRCCM missiles on jets that instead of being just 100kmh faster are instead 500kmh faster AND also will outdogfight it clean under any circumstance.

All in all, it’s an overtiered jet because people just can’t cope with it cause they’re still on the “f5 op pls nerf” era but give it five more years like how they have been “zero op pls nerf” era for ten years up to today finally when people stopped turnfighting the zero.

If you’re a shortwing harrier or a turdnado and are tied against an f-5 then OK but i’m sorry if you’re in a mig21bis, a viggen or an f-4s and are still struggling for life against the slowest, worst armed, most niche fighter jet within the supersonic realm you suffer from a severe case of terminal skill issue. If you however think that third partying everyone and dying to an F-4S while you’re about to get your seventh kill assist is an engaging gameplay, i’m sorry again but you’d be a masochist.
Over and out.

when did the aim9b incident happen? i one-click headshot f-5s with the gshussy or the vulkan. The damage model is still not going to grant you an instant kill like putting guns on a mirage or a tornado but they’ll be out of battle instantly.

Boeing/Rico making up “alternative facts” such as “11.3 is home to jets with 4 IRCCM missiles or 2 undodgable radar missiles”

2 Likes

If I have a nickel for every time boeing complains about his “bad” F-5 I’d have a dollar

2 Likes

vro dont shit on my F-5T SCU it’s so peak with its p(eak)ython 3 missiles.

imagen

VIGGEN

mig23ml

mirage f1c

JH17

lol, lmao even.

not even 2kd at that point, i bet you’re better at lower tier F-5s

Whoops, well give the F-5SCU a try, same BR, four all aspect missiles.

PEAKythons

Hold my water as I completely exit the WEZ of a python by being a lil’ more offset than an r60m’s gimbal limit.

The shittytons get well flared from behind by fully afterburning phantoms too, yet however the F-5 will eat r60m’s head on despite flaring because the very convenient flare pod position makes it so that the whole body is a nice cover for the flares. This coupled to the fact F-5s are forced to lick the ground cause they have no countermeasures to cope with the amount of bullshit radars and their missiles you find at 11.3, makes the F-5E series the worst supersonic fighter in the entire god damn game. The fact you SPAMMED the living hell out of it and yet can’t pull 2kd is a good attestation for my statement. To think that a Python 3 is as good as an R24R is just plain mental.

this is an open F-5 topic, you still complain that i rant about the f-5 even if I didn’t open a new thread.

Never even played lower BR F-5s😭

You mean the FCU? Should I use my time to grind the F-5SCU with Squadron points?

I’ve had times when my P(eak)ythons ignored the flares of afterburnin phantoms. Dunno, could have just been lucky.

How close are we talking about in a head-on, cause if the missile was just shoved in my face without preflaring than sure, but any enemy under 1 km, head-on, I will be flaring and/or dodging. Anything more than 1 km can be flared with reaction time (at least for me).

Not necessarily are they forced to the ground. Many radar missiles can just be exploited if ya know what you are doing. I assume you know what to do when a PD radar has launched at you, and normal radar missiles, like the F-4Es and such, can be exploited as they suck rear-aspect (turn around). Lowkey I’d rather fight a PD radar missile than anything else tho since they are so fun to notch.

I’m playing it for fun and passive grinding, stats only come as a result. I just wanted to show how bearable playing the F-5T SCU is, and that it lowkey doesn’t need to be trashed on

Why would I ever think that Pythons are as good as R24R😭
ts really is mental to ever think that😭

Never even played lower BR F-5s😭

Good, they all suffer the same hate and the same fate.

You mean the FCU? Should I use my time to grind the F-5SCU with Squadron points?

Alright dawg i just said that was the best F-5.

I’ve had times when my P(eak)ythons ignored the flares of afterburnin phantoms. Dunno, could have just been lucky.

Heat seeker missiles have been nerfed in this update, including range and linear speed retention as well as flare resistance for non IRCCM missiles.

How close are we talking about in a head-on, cause if the missile was just shoved in my face without preflaring than sure, but any enemy under 1 km, head-on, I will be flaring and/or dodging. Anything more than 1 km can be flared with reaction time (at least for me).

Doesn’t matter at all, the moment the aspect of the launch is top to down with some head on the f-.5 will eat the missile because the flare pod is literally on it’s throat, and since the game mechanics’ missiles track the center of the planes and not the actual heat source (you can try it by using a missile on a bomber with many engines, the center WILL be the lock, not the engines many meters away from the core.
This thing on the f-5 is worsened by the fact it is forced to crawl on the floor because it can’t go cold against radar missiles so the flares will get absorbed by the ground.

Not necessarily are they forced to the ground. Many radar missiles can just be exploited if ya know what you are doing. I assume you know what to do when a PD radar has launched at you, and normal radar missiles, like the F-4Es and such, can be exploited as they suck rear-aspect (turn around). Lowkey I’d rather fight a PD radar missile than anything else tho since they are so fun to notch.

MiG23’s radar does not discriminate of any situation. The only thing you can do against it is just pre chaffing or pre flaring if it is enslaving an r24t and do it rather constantly which having just 40 flare/chaff pops it means it will just be easy to make em eat that sosig at mach 2.0.

I’m playing it for fun and passive grinding, stats only come as a result. I just wanted to show how bearable playing the F-5T SCU is, and that it lowkey doesn’t need to be trashed on

I also play F-5s for fun because they’re not really good carry planes whatsoever, the stats come from the fact i’m average to good in air RB as long as missile spamming is limited to SARH, and as it comes to dogfighting I’ve learned quite a bit.

Why would I ever think that Pythons are as good as R24R😭
ts really is mental to ever think that😭

So then pythons aren’t a viable reason for the F-5T SCU to be 11.3 when other stuff that also happen to outdogfight it and fly 300kmh faster than it at sea level while mounting upward firing countermeasures have two free kills basically against a missile that is highly situational and a mere awareness check.

SCU is the tech tree model. It has less missiles.

1 Like

mb i meant fcu

Notch, multipath, etc

Notch, multipath, etc

Doesn’t get 4 IRCCM missiles, and its also 12.0 not 11.3

Doesn’t get 4 IRCCM missiles

But you saying that the AIM-7E2 is some undodgable unavoidable missile tells me a lot about your skill bracket

1 Like

Notch, multipath, etc

“just notch bro” coming at play once again. Easy to say when you main meta.

imagen

Since when does a non-doppler radar even get notched?

Doesn’t get 4 IRCCM missiles

It does? I literally sent you a screenshot???

But you saying that the AIM-7E2 is some undodgable unavoidable missile tells me a lot about your skill bracket

Oh, you tell me a 25g missile coming from one of the best mechanical radars in the entire game is bad. I’ve had field days with the aim7e2’s lately in the F-4E and it’s radar is junk compared to that of the viggen. Skill bracket? Can I address your skill bracket for losing to F-5s you can easily leave behind or missile from top to down? Or… once again, the skill bracket of someone who can’t even surpass the guy he calls bad on the plane discussed? Allow me once again


I don’t.

Not how CW missiles work. MiG-23 uses MTI as well.

I clearly do not think this, obviously. I just said it’s far from undodgable and unavoidable.

I don’t lose fights to F-5s.

You’ve shown you’re bad like 50 times this month alone. You did it again this thread by not knowing why or how you would notch a MiG23. Using stats for a single jet you don’t know when I played doesn’t really work in reality.

1 Like

I don’t.

You do. Your 5 most played planes have been meta since they were added.

Not how CW missiles work. MiG-23 uses MTI as well.

MTI radar is not doppler. It doesn’t see chaff either. It is slower to lock and acquire because it has to discern between chaff, terrain and a moving target.

I clearly do not think this, obviously. I just said it’s far from undodgable and unavoidable.

If the only thing saving you from an AIM7E2 on a doppler radar while you’re in an f-5 is literally going behind a mountain then yes it’s an undodgeable undefeatable missile. If you’re something like literally any other fighter jet at the BR you’d have the speed and countermeasures to notch or go cold well enough to spoof the radar by chaffing then i can give you that one.

I don’t lose fights to F-5s.

Then why do you think it’s op? Or you just do this for the sake of rage baiting me?

You’ve shown you’re bad like 50 times this month alone. You did it again this thread by not knowing why or how you would notch a MiG23. Using stats for a single jet you don’t know when I played doesn’t really work in reality.

But I am better than you in the planes I cry about, so what’s the point on you telling me I’m bad and replying with two monosyllablic answers while not having given a single cue that you know how air RB revolves? You do understand that if you show that you don’t know that not every dogfight is won by who rates better and that not all radars work the same you’re showing that you just play meta.

Using stats for a single jet you don’t know when I played doesn’t really work in reality.

So? You say F-5 has always been great, you did worse in F-5E than I did, now you say “I use the stats for a single jet I don’t know when you played and thus it doesn’t work”

Do you even do good at logic, dear player? Did you realize i can double or triple your KB in every plane i cried about with you responding? What’s the point of your actions?