Airfield AAA Discussion Thread - Air Realistic Battles

There is nothing wrong with that.

Wtf 😂😂😂😂

😂👍👍👍👍

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Well, I just want to see a few people get knocked unconscious while they facetank 30mm mineshell while in the middle of explosion of an ammo crate and fuel barrels they are sitting on, while their friend, private Ivan is on his way to ISS due to the way blast from the said crate propagated. You know, normal stuff, just like people get knocked unconscious IRL during f.e. a boxing match.

Thing is, this game lacks soft targets and targets that are getting destroyed in a fun way.
I love “fully modelled tanks” and other vehicles, though it’s kinda hilarious the only way to destroy a truck is to ki… knock the crew unconscious. I just want more detailed stuff. Like AT guns with shells lying nearby that explode. And more soft stuff. Trucks, trucks, ammo trucks, fuel trucks, commander vehicles, motorcycles, electric scooters, battle donkeys, wheelch… Well, you know what I’m talking about, normal advanced military stuff from WW2 and modern times.
Steam locomotives that get destroyed in a realistic way with steam coming through every new hole.
Ammo storages, bit and small.
Etc. Etc
Then we may talk about ground pouding in Air RB being some kind of alternative to killing the last guy. :)

All I’m seeing from your reply here is that you lost by both circumstances and choice. It is your choice, but to come here moaning about it is just braindead, dude. If you had no AF with working AA to return to the rest of the enemy team would’ve hunted you down and killed you. Having an AF with AA allowed you to refuel, rearm, reset and make an attempt to turn the match around whilst the enemy team made an error in not splitting their forces between keeping an eye on you and PTFO’ing the ground targets to knock your tickets off.

Well, you made a half-hearted attempt and gave up and so you lost faster. It’s whatever because it happens but again, coming here to moan about it is just braindead. Need I remind you that in this game the only player you’re in control of is yourself? This isn’t CoD where you can go cracked-out ADHD and carry, nor should it be that way. Gaggle of randoms or not, if folks don’t play as a team then they deserve to lose as a team. That simple.

Cute flag, btw.

AAA don’t seem to work below 30-50m. Not even the gun AAs does. This is broken.

dude you don’t deserve aimbot aaa because you failed to conserve your ammo and your team lost, no you’re not going to 1v6 and turn it around you’re going to fly strictly within your aimbot aaa bubble and hope it kills anyone who gets too close you can’t lie to me. and if you had any experience in game such as a player like myself you would know most fighters have poor or even no cas options. drop the elitist tone btw you’re not that guy lol

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And you don’t deserve an easy kill because you contributed nothing to the match.

A more extreme example, but why should the opponent be able to fly to the other AF to camp it and prey on people actually playing the game? Why are they entitled to free kills in an unfair situation? They did nothing to actually earn that except fly in circles, so why should they be rewarded because there isn’t basic defence?

What fighters don’t have guns? (Excluding that British thing) This is completely false for nearly every American plane, and nearly every plane above 10.0.

The only elitists here are the ones asking for AF AA to be removed entirely, and forcing a purely fighter centric (and very “if you’re a bad player, don’t play”) style of narrative.

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he’s soooo smug and then you check statshark and the mask falls flat. here comes the comment flag i guess :)

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whereas the people defending airfield AAA have been completely rational, polite and have had great arguments to support this mechanic.

oh wait.

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Whilst i agree with that in general i won’t call them “elitists” - it is mainly a matter of their general approach why they play wt. If your goal is to get as many frags as possible af aaa is an obstacle - and obstacles have to be removed.

As written in my last post there is nothing wrong with that as wt is just a plain shooter - but they often forget that they are surrounded by casual players without any competitive approach whilst playing the game.

Fact is that without af aaa you would see just fights similar to Anakin slaughtering younglings in the Jedi temple.

We have certain maps without working af aaa and if an experienced player is aware of this, the result is always the same: Effortless kills.

An example:

  • In this match (replay link) i played on Saipan (8 vs 8) with a rookie US team 1 vs 5 after 10:25. My last team mate tried to kill their best player (which i had identified whilst climbing) and got killed - whilst he spotted all remaining 5 enemies low above their af at B point (with non-working af aaa).

  • The rest is history - 1 enemy died to incompetence (B7A2) and 1 enemy (A6M) managed to dodge my attacks but the other 3 died either whilst landing or take-off due to strafing attacks. Game ended with ticket win before i could kill the low and slow A6M.

So if your goal is to get free frags: Nothing better than having no af aaa. But as written earlier: If your goal is to have some fun with somehow fair fights based on positioning or just a contest of pilot skill suchstrafing kills have zero value - at least for me.

Based on your logic my team (in the example above) lost as i played 1 vs 5. You might agree that nobody is going to surrender just because he is outnumbered - the relative and absolute positioning is decisive.

So if this airfield on B point would have had a working af aaa i would not have been able to kill 3 of them. So your point is just based on assessing prop Air RB as a pure TDM mode based on numbers.

Ok, bomber/attacker lands, doesn’t get strafed and then what?

Also - if 5 guys are getting strafed, it’s on them.

I’ve been strafed maybe once in the last few hundred games and I landed on forward AF a lot.

Recently I won 1 v 8 mid-map.
It was fun.
But if even 1 of these guys decided to camp the AF, I would have lost.

Couldn’t strafe them as I was pretty damn busy killing people. Day before 1 v 7 and same scenario, before that 2 v 8, same story. Each of these games won because enemy did not utilise AF AAA.

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Dude what are you talking about, if a player is able to fly past the entire enemy team and somehow post up over their af then they deserve it in 16v16 matchmaker lmao, not to mention it’s I guess impossible in this unrealistic hypothetical for two people to try and interpret. So no if your team utterly drops the ball you still don’t deserve a literal get out of jail free card sorry

And dude are you being willfully ignorant here lmao, are you just going to pretend guns only fighters are able to pen medium tanks you know the way to remove tickets?

and dude you if you can’t see the elitist tone he has the you might not understand human interactions, wanting the game to be fair is hardly elitist lmao. Stop pretending people use AAA to actually rearm and reenter the fight I have far more battles than you and can confidently say nine times out of ten they were abuse the AAA to try and win by being a rat.

At prop tier it is very easy to just climb to the side and ignore all fighting. At top tier you need to take more into account, but the same can still be done, and isn’t hard to do. With how air RB is designed, there isn’t alot of need for someone to go around the edge of the map, so it’s unlikely that you will be shot down when doing so.

You can also shoot down AI planes, or destroy the soft ground targets. There are a few maps where this isn’t possible, but those are usually poorly designed maps.

The player who is unable to fight back against someone who purposely refused to play the game is unfair. It simply isn’t fair for someone to camp the opponents airfield to earn kills they have not done anything skilful to get.

People do that, and they also abuse it.

Once again, my solution is to only activate AA when an aircraft is:

  1. Damaged, and/or out of missiles or ammo and within 1 KM of the airfield in all directions
  2. When an aircraft is landed on the airfield
  3. 2 minutes after the other plane has taken off, and then the AA disables for the next 5 minutes to prevent running back again.
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Why are you even talking about AAA at top tier it’s not relevant you have to actually be braindead to die to a sam in anything past 12.0, too bad sams see 6.0s… And like I said if someone does that in a 16v16 lobby and the team can’t take him out they’re just worse and deserve to lose, I don’t see why you want a get out of jail free card and why you’re willfully ignorant to the extent it is abused, which is far more than it is ever actually used to rearm and re-engage.

Matches dont remain 16 vs 16 their entire length. People are killed and the match sizes reduce.

its not uncommon (at least when i’ve played at a range of BRs) for the last few alive to be running low on fuel and ammo require RTB.

When the game is 1v1, 1v2, 2v2 etc and one side is desperate to land but the other needs to land soon, but can eek it out, then it would be infuriating if the only option was to J-out or give them a free kill by trying to land.

Heck i’ve won a 1v3 before to win a match in the Gripen C and the only way I got the last 2 was because I went an RTB’ed. Should I have just J’ed out instead of going to land?

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yet again AAA is not relevant and WILL NOT stop me from killing you on your airfield at top tier I don’t know how people die to it. I’m talking about 11.0 and down for the most part.

At top tier, perhaps, but Gaijin will apply the same to every BR. So it is at least semi relevant. (though did watch an F-20 get shot down by a Roland this afternoon going for a Mig-23ML that was landing)

In any case, i’ve RTBed many times in the Spitfire in need of fuel and ammo.

Heck, i’ve even won a nearly lost match that was like 1v4 in the Buc S2 by landing, and going out for another run and bleeding the last few tickets they had.

AAA needs to exist, but also just needs to mitigated so that people cant orbit forever within the AAA

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okay, you are not the average player and even you will not win the majority of 1v4s and no one can if they attack with any degree of coordination. the vast majority of players fly to their airfield at the slightest inconvenience and abuse it, it should be removed because it ruins the gameplay experience. you can have airfield AAA just not a guaranteed win.

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Which is all ION was saying

Have the AAA function fully to allow aircraft to have the chance of landing and rearming and refueling in some degree of safety and then give them the oppotunity to get airbourne and into a state where they might have a chance of at least figting back.

ION’s solution would achieve that but avoids it being excessively abused.

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that is such a weird and just frankly bizarre fix, just make airfield AAA as good as it is with the AAA targets on the map, there’s no reason for them to jump up in capability.