Air Simulator Battles - General Discussion / Support HUB

Quick question for fans of high-Br simulator Br, I am currently researching informations about TALD decoys, do you think they would have a place in simulation and would it be worth it for me to make a suggestion?

For those who do not know what it is, the TALD is a gliding munition dropped from an aircraft with a significant radar signature, which allows it to deceive enemy radars (air-to-air or air-to-ground) in order to deplete the opponent’s missile resources. This bomb can be equipped by a good number of US aircraft in the last 2 generations (A-6, A-7, F-14, F-15, F-16, F-18 …).

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It would be interesting, perhaps if we had SAMs that targetted munitions (perhaps as a counter for cruise missiles) then theyd be handy for that.

As for aircraft, its tricky. 12.0-13.0 theyd be moderately useful for that, but at 14.0 a lot of things have NCTR, so im not sure how effective they would be.

But regardless of that, I dont think there is such a thing as too many loadout options, even the most niche addition should be added, worse case scenario, it stis rarely used

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I have a quick question. I’m 99.999% sure they don’t, but just to make it 100%, gyro gunsights in the game don’t work, right? Not even those connected to radar rangefinder like in the later Sabres. Right?

Correct. Not saying all are broken, but I’ve never seen one work properly. One way or another pretty much every gunsight is broken: simple reflector sights are not the right size; gyro sights don’t predict as they ought to; the radar sights don’t work either.

Some of the more advanced ‘EEGS’ type sights might work.

For the broken ones, it’s only been ‘forever’ so maybe a couple more years before it’s worth looking at it, eh?

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In order for a gyrosight like the K-14 to work properly the pilot needs to continually adjust for range with the range circle on the throttle grip. I don’t see this coming to war thunder lol.

Thinking about it, I also see a usefulness for tank battles, with the upcoming update and modern anti-air systems, most munitions should be intercepted before reaching the ground, adding TALDs would allow for saturating the airspace to hit ground targets.

That would probably be the main use case and as we have seen with ASMs they aren’t a fan of adding weapon systems just for SIM. So weighting the suggestion towards GRB would probably be best

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