Air Simulator Battles: A goldmine that is yet to be discovered

We need a gaming company to acquire and operate the SIM model separately, in order to have the opportunity to unleash the potential of the SIM model. The company can not only charge from the game, but also sell joysticks.

At present, the mouse cursor and keyboard in SIM mode can control the aircraft very well, without the need for further simplification. Appropriate difficulty can lead to sales of the joystick.

The company also needs to adjust the SIM mode and add content related to the pilot’s career, forming a virtual metaverse. Metaverse means a significant amount of gaming revenue

I am willing to pay for high-quality SB. I have already spent almost $300 on DCS. But on Warthunder, it is 0. Currently, SB on Warthunder is not worth my money.

The introduction of the metaverse may be good. It would be great if we could shape the image of the pilot (similar to PUBG), display crash images, and simulate the pilot’s career.

Warthunder is becoming an outdated game. Gaijin is developing Enlisted,so even if it’s a gold mine, there’s no room for development

Players who play IL2 or DCS will find it too fake, while those who are used to playing WT history mode will find it too real.

Although there may seem to be real aerodynamics, compared to magic, many planes have changed their aerodynamics for balance (yes, I mean 109)

Playing SB mode on the mouse and keyboard is completely sufficient, but there are significant differences compared to AB and RB. If the game can provide key settings for mouse and keyboard operations on airplanes, it will be of great help to new players.

There are too few teaching levels, and the key prompts in the teaching levels are also unfriendly. Players who are not familiar with mapping may not be able to find the key mapped to the game device for a while, and the game does not prompt them what the default keyboard shortcut is.

These changes should be minimal for the game, so it’s really worth spending time making them.

Will players who play AR and BR modes spend money? Are all players playing SB mode paying players?

  1. Yes. 2. No.
    The point I want to make is, using the goldmine can lead to a sharp increase in players, and as a result, paying players.

True. Tbh, a good incentive to allow players to slowly learn sim controls is to make tutorial-themed missions where full real controls are used. Slowly but surely, the player will learn the new control type like the way many learn a new language. give good money to reward the player for the nice work while learrning

It’s still surprising how much unique Sim is. Every single aircraft is different in handling, you gotta learn how to treat it and how to push it to its limits accordingly. Way more fun, yet no one even looks there!