Air RB is Shovelware

But alas, i am a forum goblin, and i will provide information regardless if you think it is relevant to the context or not.

I’d like to see optional game modes. 8v8, 12v12, 16v16, and so on…

Having more options to experience the game as each individual wants to. It really affects nothing to have different sized servers since we can already support the 16v16.

Having an option for longer matches would be awesome. CSGO did this fairly well with comp vs the arcade modes. If you wanted to truly engage in a thought out game, you could go to comp and invest an hour into a match.

I don’t like the idea of the game being structured towards one side or the other. Some people like big matches and some people hate them. Let each have their own. Increase the match times to 30 minutes at least (in non bomber modes haha).

DO NOT let the AI win or lose a match. Only thr players should be able to do this unless it’s a specific PVE mode.

3 Likes

I think we need separated modes which accomplish different goals for what the player has interest in.

1 Like

I think there is only one real solution. There isn’t really any queue time issues except for Sim and Naval these days.

If we work to convert the one game mode model, there will always be a one side vs the other argument. The only real solution, which Gaijin needs to accept, is that we need more modes. As the game grows in community, the modes also need to.

1 Like

Aether is right. Gaijin will never split the playerbase into further modes unless they stand to gain a lot by doing that in some other way. What you’re asking for will simply not happen…

There are many players, yes. But they’re not equally distributed. That’s why some modes have long queue times.

Split 100 by four equally and you get 25 each, which you can work with, but what happens in reality is that say two modes become more popular and one is pretty unpopular, so the split becomes 30 - 30 - 25 - 15. The mere fact that the top two modes have faster queue times encourages more players to flock there, which shorten the queue times, and the feedback loop continues, until you’re 40, 40, 15, and 5.

You can already see this happen in WT, which has more game modes than most MMOs. I’d love to play SB more, but feel like I’d be wasting my time available for the game by queueing up for long times, so I just play more RB instead, for example.

Air RB is where a solution that works for everyone will have to be found.

1 Like

The only way i could see a separate mode for EC working is if its limited to the upper BR’s for Air RB. Id say 9.7+.

There is a good amount of players in the matchmaker here and wouldn’t be a huge impact on que times.

But im not against reworking the mode altogether. I agree with pretty much everything you said.

1 Like