Aiming system in Arcade Battles

I don’t understand how I can shoot behind obstacles. And take a vertical lead for the guns.

  1. With the old system, when approaching an enemy, it was necessary to lower the sight by about 100 - 500 meters, depending on the distance and speed of movement. How will this happen now?

  2. How can I shoot behind cover now? Let’s say the ship has a mast sticking out and I lock it. After that, the distance to the target is displayed to me. If it is standing still, then I lower the sight about 30 meters lower and shoot and accurately hit the waterline. How will this happen now, will I still be able to shoot behind cover as before? Or will the new aiming point be aimed at the cover, and not at the enemy?

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I want to write an addendum. The game already has a setting that allows you to move the sight along the horizontal axis in arcade and realistic naval battles. That is, you can keep the sight where it is convenient and easy to move the hit marker left and right

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