As long as you link back to the prior report and make it clear that the new report is to correct the mistake to avoid a misunderstanding it should be fine.
Just mention baseline Laser homing (Non-MR) AGM-179A.
As long as you link back to the prior report and make it clear that the new report is to correct the mistake to avoid a misunderstanding it should be fine.
Just mention baseline Laser homing (Non-MR) AGM-179A.
First of all, I’d like to thank the devs for somewhat working top-attack missile BUT, it has a hard time calculating where to hit.
Baseline JAGM would be a meaningless change, i intended to have the JAGM-MR (SAL) Variant, since in-game MR(IR) and MR(SAL) are two different missiles. So that 8xSAL and 8xIR is the best loadout
You can try to report, maybe the mod that shot mine down didn’t read all the way
They don’t want more than 8, Gaijin is known to do whatever they like not what the community want, the Apache can equip 16 of them but they refuse even though its not accurate is pure Gaijin moment.
I get that they dont want more than 8, but the Laser ones still put you at significant risk, even if you use the laser only in the last 10 seconds . I would say trading your already weak AA options for weaker JAGM-MR’s is a good trade
Doesn’t help that Tech mods can use their digression to just not pass on reports. That would help balance things. I’d love to see where they pulled the numbers for the JAGM’s IIR sensor from.
“It is too hasty to assume that there are no other possibilities. The fact that the JAGM-MR’s NIR seeker demonstrated an acquisition range of 6 km in testing represents merely one firing scenario, rather than showcasing the seeker’s full capabilities. Therefore, it is somewhat insufficient as a basis for the argument that the seeker’s acquisition range must be reduced.”
Further it shows a lack of understanding that what happens in the mid course part of the engagement is that the target is “anointed” by the laser until the IIR and / or MMW seeker correlate the track then can freely re-engage others post handoff.
they dont want to introduce that kind of lock after launch, because then you could launch them and use IOG to get them close enough to lock so you would never need to expose yourself
Just make it so the missile remains in IOG until it detects the laser for some period of time(set by balance), before the IR/ MMW seeker turns on.
Also you can basically already do that with area tracks anyway so it doesn’t actually introduce a Launch and Leave capability that doesn’t already exist.
Further many aircraft can already use Target points to accurately deliver ordnance sans line of sight via CCRP/Loft release methods (via map and / or squad marker designation) So it’s not unique to the JAGM.
to do that you have to at least lock the ground with the seeker, which involves exposing yourself to AA, while you can click on a point on the map to set IOG without ever exposing yourself
they do but those do not track a target if it moves, or require yourself to pop up and give terminal guidance with laser
You would agree though; it would be significantly harder to use a 6km Seeker vs a 20km one as there would be far less suitable places to hide, and the Speed delta of SAMs mean you have far less time at shorter ranges.
Which is why it shouldn’t turn on it’s active seekers until its seen a laser, and with the way HEAT warheads are modeled it won’t do much without a direct hit against anything but the lightest of targets, It’s not like it has a significant TNTe either.
So would have a fairly minimal impact if not actively supported.
I agree, but it should be able to fire and forget out to the full range through MMW guidance from the longbow radar, as such I feel like the makes sense for them to allow the IR seeker to work at that range to compensate for them not implementing its MMW
Even with the improvements it’s only out to 16km, not 20.
Also it’s arguable if the (35Ghz) MMW seeker even has that level of performance as the Longbow Hellfire seeker is suggested to only have 3km range against Tactical targets, mid-course guidance support is otherwise provided by the Longbow Radar illuminating the target, not the actual seeker onboard the missile.
there is no datalink or illumination, the missile is fully autonomous after the launch.
also 3km is estimated against stationary target.
I have used JAGM-MR SAL and IR , and without a doubt i can say the following:
-SAL is VERY good at taking down other helis, but depending on the map you may need to go as high as 300-400 meters to use the laser against ground targets, which makes you free food for the mob of BUK and other modern SAMs
-IR is a good all-rounder, but entirely useless against Z-10ME , MI-28NM and AH-64E
TL:DR SAL anti-heli - IR anti-everything-else
if only a missile existed, that combined SAL and IR…
Soon we will see new bind to switch missile mode… Like on SPAA.
I would be incredibly happy if they let us have 8xIR and 8xSAL at the same time, its a powerful loadout , we should push for that to happen , its a safer option. (We all know how many things gaijin will break if they try to add 1 missile with 2 seeker types.)
If you watch it in replay, the speed of the AGM-179 is slightly more than 1 mach, after which the speed decreases to 0.8 mach.
LMUR takes a very long time to gain speed due to altitude gain. But after gaining speed during a dive, for some reason it starts to gain speed.
And it’s not about historicity or reality, but about the fact that when necessary, Gaijin relies on information from the rocket manufacturer, and when necessary, he says that he’s not going to correct what was on the real rockets.
it is insane that they dont let us use that loadout, its them arbitrarily restricting a US heli because the MI28 can only carry 8 LMUR and they cant let the 64E be better than it in any way