AH-64E Bugs, suggestions, feedback

I’m not sure if people have mentioned it but the IR JAGM doesn’t lock anywhere near the 20km or even 16km like it says on the statcard, not to mention it isn’t even able to hit a target 10km away even though it should be able to reach that 16km

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At the very least the A10C should get some Jagms too

Didn’t it test brimstone’s? That might be what those are since it’s a triple rack

Report said they were Jagms, could be wrong though.

Lockheed says that the JAGM-F are compatible with these aircraft

Stat card for the JAGM-MR states

{7918F890-8B0C-45EF-BB3F-865569B23912}

There would be no reason for them to be incompatible with fighters since they are already compatible with the JAGM-F

Pretty much any aircraft using the BRU-61/A, aka the rack for GBU-39s, can use the JAGM-F as they are both designed to be launched from the BRU-61/A.

AKA, whatever load of GBU-39s a aircraft can carry, it can carry that many JAGM-Fs.

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Nice catch, here’s the F-15 sporting them

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thats because hellfires are giga gimped ingame, thats not what the comparator should be.

can mi28 carry a full loadout of lmur then? id rather have 4/5 lmurs at that point, they arent HEAT jank

kh38mt doesnt exist, JAGM-MR is just a new very weapon. VERY different.

And considering how bad hellfires 2 are ingame you should probably shut up lol, especially when vikhrs were always the opposite.
https://www.youtube.com/watch?v=racYldYcpK8.

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8 is clearly the number Gaijin decided to go for in terms of max amount of F&F ATGMs on all attack helis except for the AH-60. A full loadout of LMURs happens to be 8.

wait 8? is that even realistic for LMURs? i dont think ive seen a russian heli ever carry more than 4,

lol russian helis will be top again i guess.

Oh I talked about in game. I don’t know about irl, but then again Gaijin is known to bend their rules to fit something in from time to time.

russia barely uses lmur, most of the times they use 2 at a time, i know twin racks exist but the most ive seen were 4 lmurs on the outer pylons. thats crazy that they have them at 8 ingame despite outperfoming every other heli mounted atgm in pretty much every way, hell the fact HEAT warheads are worse than HE warheads on ATGMS in this game is pretty crazy already. like if they were that effective Insurgency teams wouldnt use 100ds of KGs of IEDS to take out 1 or 2 AFVs.

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yeah can yall stop this convo about the existence of some missiles, what’s done is done.
As well as number of missiles, its not going to change.

When game developers rely on the existence or non-existence of systems, sensors and otherwise, it kinda plays a vital role in things, same with number of missiles, aircraft are designed in such a way that they can put certain weapons on certain stations it’s why the F-16C can’t have much on the inner stations but other F-16Cs in other nations can, etc

But then again they like to pick and choose where their own rules apply, it’s a case of double standards

https://community.gaijin.net/issues/p/warthunder/i/ywl3cVpqrO9h
Heat APKWS report Got sniped almost as fast as my 8xJAGM-MR(SAL) report, and in the same manner too.
No explanation, no comment, just a response around 1-2 minutes from posting with a “Not a Bug” slapped on. I have the distinct feeling that the same tech-mod is sniping these AH-64E Reports without mercy.
@N8AHbl4 Has this happened to other AH-64E Reports?

not to ones from the list

I don’t get why they wouldn’t just label it “passed as suggestion” and move on.

It’s not like they’re required to do anything about it anyway

https://community.gaijin.net/issues/p/warthunder/i/IAKZK1plciG6
Please put this one in the list , right now the AH-64E model is tilted 5-10* to the left
As in you can stay in a perfect hover and your helicopter isnt straight.


Image taken in a perfect hover, the helicopter is tilted.

well, thats normal, helicopters are asymmetrical because of the both rotors creating uneven torques