It isnt exactly the same. They would have different clutter interference. They would have to also make the heli’s radar IR.
If they model that, then it could work.
It isnt exactly the same. They would have different clutter interference. They would have to also make the heli’s radar IR.
If they model that, then it could work.
The 114L would break the game. Another option would be to add the agm 179 to the ah1z. That would aslo make the z more relevant.
So your point is, in order to deal with the powerful russian CAS, is to make the already powerful ameircan CAS even more strong?
Does this seem familiar? I don’t you are in a position to complain at all
Yeah it does. It feels like thats me but what’s your point? One of the major problems with top tier is that russian SPAA is better than every other SPAA in terms of range, and now with the introduction of yet another Kh-38mt slinger its gotten even worse. So they either have 2 options.
1: make other nation’s SPAA on par with the Pantsir. Which may I remind you has 12 mile range for its missiles, and 20 mile range for its radar. But they have seemed to not care about SPAA so theres only one other option.
2: give other nations more CAS ability to offset the ability of russian CAS to simply steamroll a game.
I would be completely fine with the Su-34 and Su-25sm3 having such good armament if other nations simply got equivalent weapons or SPAA to counter it. Because currently all a Su-34 has to do to get literal free kills is spawn in with 6 Kh-38mt and there you go. And adding or improving SPAA is simply not what gaijin has done, contrary to what the community wants, so sadly option #1 seems the only way to go from here.
In game khrisantema radar can’t ignore trees
I know this is what they said, but since gaijin is no stranger to just making stuff up, couldn’t they just… make 114Ls require a lock before launch? So functionally they’d just be FnF Hellfires in the same way that Spikes work, with the same no-LOAL restriction that Spikes have.
Probably. Though, brimstones have that exact mode. A LOBL mode (mode 2) but they still didn’t do that. Hellfires I don’t think have a LOAL mode but instead can be targeted using the Apache radar which doesn’t necessarily need line of sight
All Hellfire II models and later do. It’s mostly to allow them to Loft and relock after passing though clouds (and allow for firing from behind cover) so it doesn’t need to perfectly accurate but a designation source is still needed for precision.
I’m not sure if the initial L models had LOAL functionality. But since atleast the mid 2000’s they have had that function.
They’re also data link capable so they can be guided by a non firing air or ground station.
That’s how it works in dcs the missile us pretty stupid it can’t go autononous without preliminary targeting
They do.
Maybe they could make it so they have LOBL instead of LOAL. Because even I think that anything in game with LOAL is a little busted, and if I knew it had LOAL before posting I would not have posted, as I was under the impression that they needed lock before firing.
Yeah, lots of ways to skin that particular cat.
One thing to be aware of is that The MMW Seeker has shorter range than the SALH, at about 6km so requiring LOBL reduces the effective range of the missile.
From what i’ve seen the missile has a range of 5 miles (or 8km) even at LOBL. The radar has just the same range as the missiles at 5 miles. Even if it only had a 4 mile (6km) range like you say that is still well within range on most maps and still be effective…
Honestly wish we had LOAL for air modes.
Not even sure it would be too unfair with how poor the speed is for the missiles, and the fact there’s a whole host of things to block the seeker with, in ground. Also would mean we could finally get the silly Radar/RWR on the CV 90120. At present the Orb does nothing 😿
For the L they have the ability to be fired in LOAL if something like the TADS is dumping a track into them before launch, meaning the TADS sets up a pre-determined location for the L to fly to and then find a target itself, similar in practice to say a AIM-120 getting pre-briefed info on a close range target before being launched and going pitbull on it but without the midcourse guidance.
That’s what I hate about the brimstone nerf.
I was looking forward to them in sim
It’s hilarious how bad the AH64D is compared to real life and when compared to the Mi28 and Ka52 (or the gaijin versions at least).
If the gun dispersion wasn’t nerfed to oblivion it could be interesting with the HEDP rounds but even at 1km you’re talking a CEP of >50m, meanwhile the Kamovs’ is like 10m. The fact that this abomination is 12.0 is one of the most blatant anti-US propaganda in GRB.
and with the RWR changes ah1z is even worse because it cant identify SAMs anymore