AGM-84H should get GNSS version

what is the AGM84H cruise height currently in dev server? I feel like its much higher than 15 - 61 meters

maybe bug report it

From memory it was ~640 meters but i don’t know if they have a direct source for the SLAM or not.

ill bug report it myself then

hmm actually, the source is for AGM-84A (ship based missile) so im not sure if AGM84H cruise at the same height

Kh38MT: first time?

It has exact same limitations, while “GNSS” in guidance package is just flavor text that does nothing.

yea well Kh38MT seeker is copy/paste from mavericks’ seeker and suffer from limited lock range, but GNSS on Kh38MT actually works.

If it loses lock (enemy tank pop smoke for example) it would still home in and land very near the target, and from my experience, i would get still die or atleast get tracked

Look at page 8, it covers both air and surface launched missiles

Thats result of IOG, not GNSS. Or you could say, GNSS is “improved” IOG by removing drift while retaining CEP.

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Cruise heights should be variable dependant on the mission flight profile chosen by the launch aircraft or mission parameters butbetween 500, 15,000 and 35000ft - terrain following is more of a suggestion than a rule

The whole flight profile basically looks

Cruise - Terminal point - pop up - impact

I wish it had gnss + followed terrain at much lower altitude than it does rn (700m is absurd). 50-100m so there is a chance to get aa with pants down. Also there should be a way to detect and avoid trees because currently maps are brimming with 40-50m high sequoias. Would be nice to have double rack in middle of f15e so I could fit 16 gbu39, 2 agm84 and 6 agm65. But perhaps Im asking for too much.

yea but like i said, the source is for AGM-84A harpoon missile, not AGM84H

actual lies.

ALL TV/IR ordinance will ALWAYS prefer surface lock instead of IOG. It works exactly same for all of them whether SLAM, hammer or kh38. IR/TV missile going into IOG is such an insane rarity that only happens where ground is not lockable (some building corners)

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im not sure i follow

IOG on KH38MT doesnt work the same way it doesnt work on SLAM or hammer. Its a thing with every TV/IR ordinance since it was introduced.

so this is straight lie. There is nothing different

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oh i guess im wrong, maybe the reason kh38mt still being able to land near target despite going blind is because of its speed

mavericks and other AGM drift so far from target because its so slow, unlike kh38

all of those are 20km seekers which usually pick up tanks at like 12-16km depending on condition, so as long as you get in that range they will fully track.

You also have hammers which do the opposite of cruise missiles and climb for 85 degree for terminal which also makes them less susceptible to terrain.

For anyone saying you want to reduce the cruise altitude you are further nerfing this missile

how would it be nerf? flying low would just reduce the chance of getting shot down by AA

and would make it so much worse at hitting targets

Your nerfing its angles of attack.

Instead of going top attack for better damage.

Ot will on side and will do less damage.

But then it would be better at taking out anti air since they are not armored and then AGM-65 could be used on tanks to kill them or just damage them