ok sure
yeah not matter where a G hits on a BVM it will OHKO
Wait, the F-16 got the 65G too?
Though only the Harrier Gr.7 did.
Also, did the G replace the D or is it an additional option?
on GR7 its a new option
The -65D in game is significantly impacted by the fact that HEAT warheads are (erroneously) effected by Overpressure penetration cap of 20mm RHAe LOS. Where as the SAP-HE warhead of the -65G is not, and so retains blast performance so should be more consistant with destroying tanks instead of getting absorbed by (N)ERA arrays.
IRL it’s 86lb of Comp. B-4[Re factor of 1.3] (125lb HEAT) vs 80lb of Octol[Re factor of ~1.5] (300lb SAP-HE)
In addition to, on both.
If the AGM-65D actually had the overpressure it should have the AGM-65G would not be needed, but here we are.
Its hilarious to me that the G has a smaller total payload than the D as well, but the former cannot overpressure anything while the latter can.
It makes no sense.
I’m absolutely certain the the D and the other HEAT 65s just do not have overpressure enabled full stop.
I’ve hit DshK milk trucks and not overpressured them, and there is nothing on that vehicle that can produce 20mm RHA eq.
Meanwhile I’ve hit the main arrays of M1s with TOWs and randomly overpressured them even without actually penetrating the tank.
Somehow a 3.75kg TNT eq missile has more usable overpressure than one with a 51.19kg TNT eq.
basically an 150 Kg SAP warhead should be enough to kill an mbt
Its an additional option. You only get two G’s with the f-16 c
65G was made for lighter targets that don’t require high penetration. Light vehicles like trucks / armored cars, or logistical targets like buildings, depots, and so on.
If you want a comparison to the D, use the 65H.
Yeah, he said it!
It’s all your fault. You’re definitely the reason why an autonomous munition with self-guidance is working poorly against targets it isn’t designed to fight.
You might be right, the response(s) are bit hard to parse
I just stetted it. it has overpressure damage. But to trigger it, you have to break armor with HE damage, EFP jet won’t be able to cause overpressure damage.
~~
EFP do not cause overpressure damage. Works as intended.
from;
https://community.gaijin.net/issues/p/warthunder/i/iWx0392XWLOj
The 65D’s warhead is not a EFP though, if it would, ERA should not be interacting with it at all, its a standard HEAT warhead. I am aware that EFPs and HEAT jets are formed in the same exact way, but their projectile is fundamentally different in construction and penetrative effects.
If this was the case then no HEAT warhead in game should overpressure.
I have a feeling it may be a (direct / machine) translation issue.
The ejecta lance is still formed by an explosive, so Explosively Formed Projectile is a potential direct transcription, even if we do assign it to its own distinct category of Self Forging Fragments in English.
Even then though, if trick is not speaking about proper EFPs, then it still should overpressure, because every other HEAT projectile already does. The 65’s HEAT warhead does not operate in a vastly different way than to say a TOW, or MILAN.
This warhead is one of the largest in game, if the myriad of vastly smaller ATGMs can overpressure with no issue, I cant see a reason why the 65’s HEAT warhead cant do the same.
For Balance reasons, they really went about it in a weird way; the seekers on the Maverick are overperforming, and the Warhead, neutered.
They really need an overhaul to make it work properly.
Nah, if there was a need for balance we would not be seeing the SU-25s being armed with what they just got.
The Maverick has been stiflingly mid since it came to be, they are not the best A2G option for the US by a large margin and if gaijin really did not want them reaching out as far as they do, all they needed to do was not give planes TGPs along with them.
This is a willing oversight at this point it seems, it should be held to the same standard as every other HEAT missile in the game, but it is not, for a frankly unknown reason at this point.
I can see some parallels to the TOW-2B as well, given the 2B is still missing it’s second warhead and is not penetrating it’s warhead width, two things that it should have had a long time ago, but due to backlash gaijin has just voided the poor 2B into obscurity and forgotten about it.
I have a question, is it normal that the 65G is much heavier than the 65D while its explosive charge is lower ? Is it because the booster is heavier, or the guidance system ?
Most of the weight of the warhead on the G is like the casing around the explosive for fragmentation purposes. I believe this is also the reasoning behind HEAT not getting good overpressure damage unlike HE (that are almost always HE-FRAG). Zunis, I believe, are modelled as HEAT-FRAG and as result do get good overpressure, or at least the fragmentation part really makes it effective for its HE content, much like comparable HE weapons.
Well in this game logic AGM-65G work against MBT better than D that have higher pen funny isn’t it?
