Firstly, just for clarification I’m only talking about Air SB, I have not played ground SB, so I don’t know what the situation is like there. This also has “AIR SB” in the title of the thread, secondly, Sim doesn’t favour anyone. You hardly need to do anything to fill up a “useful action” every 15 minutes, I recall someone saying it only required like 600 mission score, which is only 1 kill of equal BR, but could be slightly more, regardless, usually it means you only earn RP/SL for the first 3-5 minutes and then nothing for the remaining 10-12 minutes, whilst still paying full respawn cost during this whole time, which is why even some of the best sim players in the community that don’t have premium account, sometimes have to go grind RB for a bit just to afford to play SB.
Using the Mirage F1C with premium account for example, I filled up one useful action and got 12,501 RP in SB. I can only do this every 15 minutes, meaning it equals out to 50,000 RP per hour. I am capped at this amount, there is no way to earn more without boosters. However I can definitely earn more by doing better in RB. (edit, someone actually had a 10% booster for allies during this game, so it’s closer to 45,000 RP per hour lol.)
I also played 3 games in RB
They all lasted between 3 minutes, and 5 minutes and 49 seconds. I got 1-1+1 kills + 1 base with the same Mirage F1C. The games payed between 9,077 RP and 16,417 RP. The one game with a loss calculated to 153,763 RP per hour, and the 2 with wins (win bonuses applied), equalled to 169,344 and 181,540 RP per hour.
I also did a game without bombing, got 3 kills A2A with the F1C, and won. It was pretty drawn out (lasted about 8 minutes) and I didn’t do anything for the second half due to the last guy running, but it still earned me 18.597 RP, which equalled 126,797 RP per hour.
Also, keep in mind they removed the RP bonus for winning in SB. You only get a measly +47% SL for winning. There’s also no “skill bonus” for getting 2-4+ kills like in RB. Nothing.
It all equalled out to RB being 2.8x - 4.05x more efficient for grinding aircraft. And these weren’t games where I kicked ass. I only got 1 base and 1 kill with a win for the most profitable game. Of course, I only tested this with 1 aircraft, and I didn’t include time spent in hangar (for either mode, just match-time), however I think it’s safe to say that sim is not a “powerhouse to research aircraft with”.
I can accept that we have lower earnings in sim due to all the freedom we have, for example freedom of choosing what BR bracket we play in, effectively eliminating up-tiers with the BR rotation system that I love, however it’s at a point where people can’t afford to play sim. This is a game where you need to progress through tech trees, and purchase planes costing up to 1 million SL, and people without premiums struggle to not bankrupt themselves… In addition to this you earn at least 2.8-4x as much RP in RB*.