Additional Lineup Presets

Would you like more lineup presets?
  • Yes
  • No
0 voters

Currently, players are limited to a maximum of 18 lineup presets per nation, with new players restricted to just 7 until they unlock more with higher rank vehicles. This limit feels unnecessarily low and creates a quality-of-life issue for many players, without any clear benefit or reason.

War Thunder offers thousands of vehicles across multiple distinct game modes (Ground, Air, Naval, Arcade, Realistic, Simulator, Custom, etc.). Each mode features dozens of different battle ratings. For example:

  • Ground Battles: BRs range from 1.0 to 12.0, equating to ~33 different lineup options, or ~66 for both AB and RB.
  • Naval Battles: BRs range from 1.0 to 8.7, which adds ~23 more, or ~46 for both AB and RB.

That’s already over 100 potential lineups — and that’s without factoring in Air, Simulator, or Custom battles. While no player will need a preset for every possible option, the current cap of 18 presets can clearly be insufficient, even for someone focusing on just one game mode such as Ground RB.

Each lineup can use up to 10 crew slots, with countless vehicle combinations. Vehicle + crew slot pairings matter because they require SL to train, SL to expert, and RP or GE to ace, and therefore cannot be freely exchanged. Creating, deleting, and later trying to rebuild lineups due to a lack of available preset slots is frustrating. It’s also difficult to remember which crew slot was paired with which vehicle, especially since their order can now be rearranged in the UI.

I propose Gaijin increase the maximum preset limit from 18 to somewhere between 50–100 per nation. This could tie into the current system, where additional presets are unlocked as higher-rank vehicles are researched. If desired, Gaijin could even monetize extra slots — for example, by linking them to additional crew slot purchases or simply allowing the purchases of additional presets directly.

From a technical standpoint, the implementation of this seems straightforward. The data required to store additional presets should be minimal, and the UI already supports viewing a pop up list of presets when there are more than can fit on the horizontal bar. The game already offers this capability for aircraft weapon presets, and vehicle lineups should be no different.

Ultimately, increasing the number of presets provides no gameplay advantage to those who would utilise them, and no disadvantage to those who do not. It simply saves time, reduces frustration, and allows players to fully enjoy the variety of vehicles and lineups that War Thunder has to offers. It may even encourage players to try out more modes and BRs, as they can easily jump into something new without losing their existing favourite presets.

8 Likes

+1 don’t see why not

I mean I was thinking somewhere around 25 but sure I guess.

3 Likes

+1 :)

i would always want to see more lineups, specially when infantry arrives, cuz withouth more lineups the game just will be pain, i feel those who are against more lineups is guys who usually dont play with alot of vehicles or have like trillions of silvers to ever worry bout it

1 Like

I would like to note that this is the only suggestion I have seen that CONSISTENTLY gets 100% or near-100% votes every time it’s brought up.

There are folks who will devil’s advocate by going “18 is enough” and while it’s great that some folks feel like 18 can be enough, there are others who will want a preset at every BR for Air, Ships, and Ground (as noted earlier sometimes even multiple between AB and RB).

There is no practical reason to have a cap that I’ve ever heard, it’s stored locally, so it’s not like it takes up space on Gaijin’s servers. If I can have 200 sights downloaded and the sight selection dropdown doesn’t break, why would 25, 50, 100, or even more presets be an issue?

2 Likes

I made an unofficial local workaround for this exact problem:

It does not change the game client and does not add in-game presets, but it lets you keep unlimited external lineups, remember vehicle + crew slot pairings, track owned vehicles and rebuild old lineups later.

Maybe it will be useful while we still have the in-game preset limit. Have a good day :)

2 Likes

There are some lower BR’s I would like to play occasionally, but all my nation presets are allocated for BR 8.0+ and up. When I try to create another preset it wants me to add naval vehicles, but I don’t play naval at all (primarily GRB). I would love to have more presets so I can simply pick a certain BR with the vehicles I want in there and click Play.
Some nations such as Russia becomes even harder, where more than one preset at a specific BR would be extremely helpful.
Gaijin could add more as a premium time benefit, or even sell them.

+1 don’t see a reason why not. It would probably make Gaijin more money since people would have more space to play more niche brs, that might only have a couple techtree vehicles, but a number of premiums that don’t get bought for that same reason.

Could we have lineups stored client-side?

I assume this might take some additional development work, but it would allow players to use third-party tools or websites to edit their local lineup files. This would let players effectively create an unlimited number of lineups and use external tools to filter vehicles by specific criteria.

For example, imagine if a website or the wiki allowed you to search through your available vehicles for all vehicles between BR 6.0 and 6.3. You could then mix and match them based on your crews, create that lineup in a local lineup_config file, and select it in-game from a scroll menu. You could name it something like “Daily SPG Grinder” if it was a 6.0–6.3 lineup focused on SPGs.

Storing lineups client-side would let users have as many or as few presets as they want. I would even be fine with keeping the current limit of 18 server-side lineups, while allowing additional lineups to be stored locally only, similar to mods or custom reticles.

There may also be an opportunity for Gaijin to make this a premium perk, such as giving premium players unlimited lineup presets. That seems like a useful value-add, and I would assume the storage requirements are very small. Aside from development costs, each preset line likely only needs to store the vehicle code for each crew slot.

1 Like

Absolutely, i wish i had more lineups presets with my magaches ready for use for each rank and br, also for other vehicles. I would like to have presets for each rank and have also special funny presets like beeg tanks for France, also favorite vehicles, favorite lineups. Because why not, i don’t play much with fighters, for Israel I don’t have naval tree, i wouldn’t play it much anyway, but still something i would like bc Israeli TT is my favorite for my brother japan. I would like to have a lot of lineups for ground and 2 for naval, 1 for planes and 1 for helis. Naval battles are quite horrible, but would be much better if big ships were blocked from fighting coastal ships, for small ships should be coastal ship only mode. I don’t like big ones because they are horribly slow.

I like this idea, just have them able to be stored to a folder so you can put them all away.