Adding simplified A.I Infantry to Heli PvE

Infantry can seamlessly integrate into helicopter PvE. Helicopters began to see heavy use during the vietnam conflict, supporting ground operations in areas with unprepared airfields and dense jungles.
Since then, helicopters have become a major component in military operations for most nations, providing rapid logistical and combat support. Adding simplified Infantry to helicopter PvE would allow for a multitude of new objectives that would significantly increase the playability of the game mode without a large overhaul of the existing mechanics.

What do I mean by simplified?
Basic Infantry squads that act as a single units, with each individual soldier acting as a module. For example, neutralizing a squad member equipped with an RPG removes the squads ability to destroy armored targets. The squads will always remain in a fixed radius, reducing the chance of the A.I bugging out and separating. The skins and weapons used would just be generic equipment from the appropriate BR’s time period. No need for specific nation skins.

Objectives involving infantry:

  • Troop transport
  • Medical evacuation
  • Close air support
  • Seach and rescue
  • Objective capture (with infantry only)
  • resupply

This addition would provide all helicopters with legitimate uses regardless of class or BR.

Would you like to see A.I Infantry added to Heli PvE?

  • Yes
  • No
0 voters
2 Likes

this best idea ever it would make the mode more fun instead having only deal with planes and anti air all the time.

4 Likes

Well, since they already said in Q&A, that they won’t change heli PVE…

We will be able to grind with helicopters in Infantry modes when they will arrive. Especially if they will arrive with squads.

They said they didn’t have plans at the time. I imagine that they could make changes further down the line this next year.

Iirc he said that heli pve has all the missions it needs and there is no plans to change it.

I imagine that next year they will be busy with infantry and ww.

At this point, it’s just wishful thinking. I fully expect helicopter gameplay to remain stagnant for the next 3-4 years, but it never hurts to keep trying. It would be nice if the heli gameplay didn’t just boil down to hovering and shooting missiles.

1 Like

Horrible idea given the SPAAs’ propensity to snipe your helicopter’s tail mid evasive action.

Now we get infantry sniping your pilot through the canopy.

The infantry already modeled in Heli PVE is crazy immune to the M230 HE rounds.

To the point I wonder if there is something wrong with the round itself.

Armored cockpits and flak jackets would do a good job at keeping that from being a problem. I would much rather be shot at by a 5.56/7.62 from a few hundred meters than by 35mm from 3km away. Vietnam pilots would regular RTB with damage from small arms fire. You could also just take them out with guns and rockets before their rounds could do real damage. Besides, infantry would be more of an asset for objectives rather than a real threat to helicopters. That most they could do is use RPGs and MANDPADs before the entire team hits them with 50 AGMs.

Yeah I don’t believe that given fleet bots with 12.7cm HE can ammo explode a battleship. at 40km away.

With Gaijin’s track record, AI infantry will snipe you out of spawn the instant they get LoS.

1 Like

I could definitely see them sniping us with AT-4s and RPGs lmao

Its all fun and games until…

That would finally give us reasons to use these…

Plus, you’d probably only start seeing MANPADS in rank V+.

You could use the smoke trails to find out where it was fired from.


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