Would love to see a mode like this implemented. Gives more variety to Sim and actual objectives for players to complete instead of the usual either bomb bases or shoot down as many players as you can.
Youre right, sim is a 0 dev show. Op aircraft, beoken economy, outdated maps all plague sim with no fix on the horizon
one: they could wipe out spaa from out of their range with guided missiles, two: they could have new objectives, like picking up troops or dropping them off (with the addition of infantry) or landing to capture a base as they do in their normal gamemode
Whilst I absolutely love the idea of Helicopters being a much more effective tool in mopping up the convoys & ground battles, I do agree with the concerns people here raise.
I see a few people pointing out that helicopters may have bad surviveability in this mode, but I do also worry about it going the other way.
For instance, if someone were to park a Z-19 / Z-10 near the enemy airfield, and just spam TY-90’s at everything that took off - this would get extremely intolerable very quickly indeed. Short of just blanketing the entire side of the map where airfields are with AA, I’m not really sure how you counter this.
Even strengthening the AA net may not be very effective on mountainous maps like Afganistan, where there is plentiful vertical cover to slip beneath. A Z-10 in those valley runs around the airfields, would be a very dangerous needle in the haystack lol.
Like I’ve said in this thread Proposal: Introduce Helicopters to Air Simulation Mode for More Tactical Variety - #77 by White_Timberwolf :
You forgot Helicopter controls, they are still too arcadey fir sim.
dampening is too op
Not only dampening. Autohover does initiate a hover and not just hold one like a real autohover.
The guns are mouse aimed, also unrealistic (ground attack modes in top tier planes as well).