ADATS, what Gaijin got wrong

Well, The Black Night APS radar also has hemispherical coverage, but developer said flat plate AESA radar achieve ±45 degree, so it is impossible for it to be hemispherical.

For the US, there is only one option: Patriot missile defense. Or reduce the respawn points for aircraft with AIM-120, give at least 2 missiles but for 200 points.

Or the MIM-23, but that doesn’t exactly solve the issue due to marginally improved performance over the ADATS (pending configurations (-23A, -23B or later) for which we have data, range is somewhere between 14~20km) and splitting TELAR roles over a multitude of vehicles at least for the US implementation.

If they give it (missile) the same performance as they did in the “Test Flights” after the update then it should be good. Fighting the Adats inside 4 miles in Test Flights after the update is a pretty good challenge now.

So is the Mk.III faster than the one now or just further range?

Whatever Mach 3+ means.
Note that base ADATS is also 3+ rated.

happy to help regarding everything so far! o7

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Glad you are here and great thanks o7

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more to come hopefully, i’ll see what i can find out if im given a base to ask about

I’m assuming the missile we have in game is the Mk1? If so, other than the extended range, what are the notable differences between the Mk1 and Mk3.

probably either longer operational range + guidance time increase for longer range or maybe better explosive, more explosive, better manuverability or material improvement
it can be one of these
or higher speed

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0.5kg heavier Warhead, and I think longer shelf life
Rest of the data was not disclosed

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Has it been used on the ADATS?

No data

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https://community.gaijin.net/issues/p/warthunder/i/ySKrg1yjA0Xc

Hopefully this won’t get glanced over

it probably will be denied because they will say brochure isnt specific enough

“It’s a common mechanics for all such vehicles. Not a bug.”

Such a bs answer

get a tech mod on it

So “It’s a common mechanics for all such vehicles.” just not pantsir… Okay…

Tech mods aren’t going to bother

but also this just tells me that all spaa are code the same despite having different mechanics and stuff
probably another lazy devs or person who i will not say close it