Accurate fix to Solid shot ammunition is needed for the sanity of players

theres always exceptions and the jumbo is in a funny place as its got really strong armour but a less than ideal gun for the br
I dont really have any excuses for it besides the fact we should also buff APCR if we can lmao

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40 seconds is a long time to repair.

Solid shot is a joke. Pen a vic in tbe side with explosive rounds its a kill.everytime.

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Jumbos strong armour? Next you will say it has a good gun

Its armor is why it is so high in br.

It is pretty solid frontally. Biggest issue is that you cant angle.

Its like butter at the BR it plays. And its gun is a pea shooter.

Its armor works for me. Dont know what else to say

I get uptiers 9/10 so probs that.
I give up playing heavies… weak guns, slow and armour that gets one popped.

Worst vics in war thunder IMO- all.of them

Very good work. It would be nice if the developers listened to the players who should be listened to, and who do a good job of research, to the point that it almost seems like the developers’ work is being done by the players.
I’m playing with the French Br 7.7 and 8.0 tanks with solid ammunition, and it’s really sad to see how a 120mm bullet only kills one or two crew members, shooting someone head-on in the center.

Do that one APHE change

Or bouncing a 120mm AP shell from the 50B off a BMP1 front plate.

There is a reason the 40t BR is lower than the Char 25t and that is APHE and probability of kill.
25t can take out an IS4 if you aim low enough and splash that APHE damage.

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It’s so disproportionate that I want them to separate the WW2 tanks from the post-war ones, not because HEAT and APDS can penetrate the heavy tanks, but to save the poor post-war tanks that don’t have APHE and are at a total disadvantage.

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The issue is APHE performs like a magical nuke going off inside the tank, fix this and the gap between AP will fix itself

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I love APDS.

Yeah but that was attempted and failed, we will get nowhere beating a dead horse
Best to deal with what we can and fix the other half

The issue is there’s no realistic way to make AP perform anywhere near the level of APHE unless Gaijin decides to make both shells act the exact same, the only real fix is nerfing APHE

now im not gonna sit here and say yeah this is a good change the APHE nuke should not happen but its a crutch the only reason i say no is that solid shot on most takes has a advantage which is far greater pen it for example the 17 pounder on the firefly 190mm of pen is a very good and it has decent spall it almost always cripples if your not stupid.

the thing is you get tanks like Panzer 2000 H which are massive with a lot of space that even with APHE you cannot guarntee one shot unless its perfect scenraio

AP to APHE is a trade off ingame currently as you sacrifice spall for penetration the 17 pounder is the most effective anti heavy tank cannon in the game its purely optimized to kill tanks like tigers and KV1s

the thing is we lost APHE nuke many tanks such as 75mm sherman jumbo would suffer greatly as certain tanks rely on it as a crutch due to low penetration solid shot is fine the way it is just needs buffs for example

M72 is a bad solidshot round it has NO penetration buff compared to APHE the M61 round has 3mm of pen more actually in comparison

the rail canons of minor nations such as sherman SA50 or firefly can pen areas normal 76s with APHE cant its dilemma as you would literally need rework every br of tank literally its all on how you do it

what we could use is a new penetration formula thats more consistant then the current formula as volumetic > hull break is better but its still trash

for example T-34 USSR drivers hatch or tiger 1s drivers port they randomly eat shells

APDS is the exetreme version of solid shot more pen less spall you have to make trade offs or it wont be fair as IRL is not fair this is a game not simulator to much realism kills fun

Which is just saying they can fudge stuff however they want - and in this case not enough realism kills the fun - so how about they fudge it to improve the fun of using solid shot??

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No buddy shooting 4+ rounds of solid shot to kill a tank when a singular APHE will do it in one is no fun.
Then we can factor in solid shot tanks with long reload times.

More penetration is nice, but APHE tanks just abuse cupola shots which are more effective and will kill the turret crew of the most armoured tanks.

And we havent even discussed how does solid shot deal with a tank when it is in cover and only a fraction of it is exposed. APHE can take a rear side turret shot and generate spall solid shot wont.

Conqueror comes to mind a 17 second reload for an APDS round that isnt guaranteed to penetrate and if it does it may not disable the tank you have shot at to prevent it from killing you.

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Its always so funny when people say AP is balanced by having more pen when most APHE shells can instakill anything as long as you pen, hit the cupola or some random extremity? everyone inside is dead

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