Abrams Instant Burn Down

I’m noticing that my M1A1 and M1A2 will often instantly “burn down” when hit in the engine. Was this introduced in the last patch or two or has it always been a thing? I don’t remember any other tanks with this limitation. Is this another artificial nerf that doesn’t exist?

I’m already getting killed through the upper and lower turret by 30mm SPAA magic ammo and instant killed by missiles/HE through the cupola (none of which affect Russian tanks). Another invented “weak point” makes the game feel less realistic every day.

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Ive noticed this, i think its a desync between server and client. Basically you got one shot but client side it thinks it was just a crit hit, then the server updates the client and you ‘suddenly’ die when on the server you were dead the whole time.

I’m not sure that’s the case here though. I haven’t seen that on any other tank. It only happens on engine fires. You don’t have time to hit the extinguisher.

I’ve been playing a lot, and I do mean a lot with my M1A2 SEP v2 Trophy-HV (really rolls off the tongue, doesn’t it?) and I’ve not experienced this even once.

I do however remember hitting a T-80BVM in it’s engine and it dying like a second later, but I assumed they J’d out.

@Sepv3IsMyWife is this true?

I would bet money its in part due to the engine now having components from the turret hydraulics which also catch fire when shot.

Its hilarious that you can disable a M1’s turret on a engine shot now.

I believe @YEARoftheABRAMS is the better person to ping for this,

But alas, the fuel tanks in the engine compartment of the Abrams are to my knowledge, internal by the games logic, but still separated by the engine firewall bulkhead. Depending on OP’s crew levels / having expert / ace crew, it could just be their vitality being low, and being impacted by the increased chance of them being injured by fuel explosions it incurs.

small note in here, it could be the crew getting injured down to “red” status from the initial penetrating shot, and then immediately dying due to the fire damage tick after the engine firewall got perforated.

but as of the Abrams model changes, at least on the new ones, nothing changed that implies a difference to fire damage and how it’s handled.

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Never had this except for if I lost 2 crew and my third was red. As such, the fire damage ticked his health to black and I die. Can happen on all tanks tho.

Really? How about I post every time this does happen. Be prepared for a screenshot every other day. Funny that it ONLY happens in the tanks at 12.0 and not to Russian tanks at all. I’m not yet higher but I’ll post when those do, too.

Dude. Your third crew member is literally red.

But the Abrams has 4 crew members

The killcam is bugged. You were hit, lost 2 crew, your commander was red, and you were also set on fire. The fire damage killed your commander and you subsequently burned down.

Since you’re the expert on Gaijin’s code then riddle me this. Why has it never happened on ANY OTHER tank up until now?

Just because it hasn’t happened to you doesn’t mean it doesn’t happen. I’ve shot T-80s that instantly burnt down the same way.

I would love to see those screenshots. The fact that I have many for the Abrams shows that it’s a problem.

Don’t have them because this is common knowledge that tanks can burn down, especially when your crew is already severely injured. There’s no bias here, just schizophrenia.

Lets see another screenshot and if you have two remaining crew, one of which is red


Literally no other tanks say that you’re on fire and then instantly dead. This one has my front crew well protected behind cover yet they all died when my engine got hit.

Show me the server replay on that shot :)
Also, what is your crew level and qualification?

I’ll show you the next one and you show me at least ONE screenshot of a T-80 with the same issue. I will be waiting for that one ;) Maxed and Aced crew