Abrams best top tier tank

@VALKEN Watch your language please.

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yeah sorry, I realised that after you flagged the first one, the second was edited to be better did you flag that one on accident?

nvm i realised i missed it, I read over it twice and still missed that lol mb

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nope I am not alright, friend essentially kidnapped me from my air to grind USA ground because he preferred ground over air, I said sure and a couple months later when are friend group was doing a gift exchange he got me it felt like it would be a waste not to use it, he doesn’t even play anymore lol.

I have a hatred for the mode at almost every BR, doesn’t help that I personally do not care about a single tank or IFV outside the Bradley in real life.

It literally pushed me to the brink of insanity, i.e. cold war autocannon rats, or really small CQB maps at top tier like made me realise I could play ten other shooter games and get a similar experience with out the feeling of hating the video game i was playing, like I could have been playing Titanfall, Battlefield, overwatch, apex and so many others, however I refused to give up until I at least got to the end cause might as well complete it so when I eventually got to Heli’s I could learn top tier, I’ve reached that point now so I’m slowly playing the earlier BR’s to build up some of those fundamental skills.

I will always say this no matter how bad the TT air meta got after fox3’s it will always be better to me then even the pinnacle of ground balance, ( to be fair it never really was a pinnacle of balance its always been much worse than air balance.)

anyways back to point like I haven’t touched the clickbait properly in like nearly half a year so when he posted that image I actually had an aneurysm trying to figure out how I even managed to be that bad, like I’m good at other shooter games but like what was I even doing to accomplish that terrible of a K/D on the best premium tank in the game at the time ,( still think it is I was just terrible.) like that’s .2 a kill per death lmao.

I believe this one should be family friendly MR. MightyBaozi sorry about that lol

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The shadow notification has been explained.

@VALKEN I didn’t get a chance to read your rule offending post, but I’ve amended my post to hopefully allow you to know I have no ill will toward you or your posts.

oh it wasn’t an insult towards you accidentally called myself s**T and it got caught I dont know how I missed that lol

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Oh the stats are up, NICE!
I was just sayin a week ago:

Cartoon gif. From the Futurama episode "The Lesser of Two Evils", an upset Fry tries to make sense of a plot twist. "I'm shocked. Shocked!" Suddenly, he's not upset anymore. "Well, not that shocked."

Abrams have never been a weak tank (at least after reload buff) It has always be a pretty good tank however i would still like it to get its turret ring fixed (pls gaijin it has been 2 years since bug report)

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TLDR: Your 100% correct, the overall strengths of the ABRAMS means it still is better than the T-series even if they have niche areas where they are stronger I.e. LFP size and UFP protection don’t outweigh the reload, round and speed. however personally the QOL issues when in a average or below average players hands makes it worse than if they were to play the t-series. This is probably where are opinions differ you are probably much better than I am at ground.

Yeah, I will fully admit I am not a amazing ground player since my focus is primarily on air so what I tend to personally rank things on, is their survivability and QOL.

All have in general overview much better capability than the t-series, especially when in hull down or any long distance shooting with cover, in these situation I believe it is the best tank in game nothing can change my mind on that. The only thing it was missing was the LWR over other tanks which it has now.

The m1 at 10.7 is the exception to what I’m about to say, that thing is IMO the single best 10.7 tank.

however why I ranked them to be roughly similar is cause in all honesty I am not a master of ground I am pitiful at it when it comes to CQB matches specifically(which seem to be the only ones in my match maker, like come on.) this leads to me seeing it as just less fun to take out, massive weak spots that are very easily penned by all rounds at such close distances and if your flanked at all even like 2-3 autocannon shots to the side completely destroy your ability to fight unless someone takes out the IFV.

Now that isn’t really that bad and in a player who is good hands they probably would never be in that situation but I legitimately cannot figure out how your meant to play the Abrams in CQB matches it cant play COD like I watch t-series players and some Swedish leopards due, it feels to big and easily crippled by flanks to hold angle for 30 minutes like some players.

I personally felt it didn’t fit either of the two playstyles well in the slightest which is why I overall ranked it tied with the t-series obviously giving a bit of lee way for it to be better or slightly worse. you definitely have more experience especially on ground so your evaluation is probably more accurate but the QOL features gives it the experience of a bad tank despite not really being bad in the slightest.

Sidenote I do kinda want to get back into it to actually use my AH1Z and ah64E, so time to relearn the game lol.

so if anyone has a single good guide regarding ground top tier that would be appreciated I do really good on the rare large maps but the common maps I simply cant find a playstyle that either works or feels enjoyable to play. I do kinda want to get back into it to actually use my AH1Z and ah64E, so time to relearn the game lol.

I see this a lot what even is the bug? is it the same as the trunnion armour one or is it a separate thing.

I think this is aimed at those people claiming it’s “completely unplayable”, not those asking for legitimate bug fixes, and the Abrams turret ring getting penned by 30mm APDS is pretty ridiculous, but it also wont make much difference against another MBTs round.

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Does not matter to me. After i first played with a leopard and i frontally did not die from a 30mm, It made me so happy. I just want the turret ring be able to stop autocannons and be realistic that’s it. Beside the turret ring that giant lower front plate would still be a weak spot anyways. Also gaijin pls move the hydraulic pump to the right place

You can read this bug report about it for better understanding
https://community.gaijin.net/issues/p/warthunder/i/hn6WHPVB7r3K

sorry I confused that a bit, that was an argument for why it should be buffed as it wouldn’t affect it’s balance vs other MBTs, and autocannons are over preforming to a horrific degree and MBTs are far to vulnerable too them, for a variety of reasons.

I mean, if you get shot at in top-tier you’re usually dead anyways, regardless of what nation you’re playing.

At least with the M1 I get the opportunity to fall back at a decent rate Cough T-90M Cough.

T-series? Hopefully you mean the Type 10, because the T-80BVM is incredibly mid, the T-90M is downright bad and the T-72B3A is among the worst top-tier vehicles period.

Regardless, the issue with US top-tier is and always has been it’s playerbase, even with the IPM1 now being so grossly undertiered it’s stats still aren’t anything special.
I don’t expect the M1A2T’s stats to fall in line with the US counterparts over time, especially if the M1A1 Click-Bait goes on sale at any point again which tends to absolutely destroy US winrates.

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hm

With that picture in mind, I’m scared to even talk about how cracked Tiger II actually is when it’s performing this good, even in German mains’ hands.
image

huh?

Abrams was never shit in the first place. I can do pretty well with it some games and complete dogshit in others, but that applies for every player. I have positive k/d in the sep and clickbait, and that’s it lol. Still, my point still stands. 5 second reload and insane mobility go brrrrr

I don’t want it in other tech trees because Copy Paste sucks.

But yeah, the problem with the US most of the time is the players. This is the case in Air RB too. I will do extremely well and then get gimped because I have no team. Or, I will get 1v5d because my team sucked and I have no team.

In ground RB, it generally comes around as a lack of support in a coordinated push, unreasonably dumb pushes, and a lack of “team empathy”- i.e. helping repair when possible and covering flanks, stuff like that.

Edit: my stats in it aren’t great, I am aware. But I still manage to pull above a 1:1 KD. It’s really not a bad tank especially when you squad up or find decent teammates to play with.

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I think I have some advice that will help:
Think of where the enemy will go on the map. Use the knowledge of all your previous matches on enemy player positioning, and think where this enemy will go.
Always be prepared for the route you choose to have enemies.
Always be aware of sight lines.
Remember the survivability onion: Don’t be seen, if seen don’t be shot at, if shot at don’t be hit, if hit don’t be penned, if penned don’t die.
Use sound to identify tanks on smaller maps.

M1A2T isn’t copy-paste.