theres a reason I have a loadout on my typhoon with only a couple brimstones to lob at an airfield. same for mavericks on my harriers. hide away eat a bomb
and I personally think this strategy only came up bc of bad game design. How many good games (outside of war thunder ofc) encourage people to spawn camp like that?
As I said before reinforce AAA and beat campers with a club for all I care
OR
remove airfields and just give the areal reload points from events
Enlisted with greyzones.
Battlefield has always had an issue with it.
i dont play many shooter games so cant really speak for any more.
At higher BRs, im not too worried. If they are airborne, they can die to any AAM. If they on the ground, they dont count as an active player and so the match will end either way.
Its an issue at lower BRs, but then I think that just requires a combo of proper AA modeling and not hit-scan + AA timeout
In TF2 you cant even look into the enemy spawn
never played TF2 so wouldnt know.
It should just be ZSU-23 + Osa AKM / Gepard + Roland 3 from 9.3 to 11.0 and 2S6 + Tor / LAV-AD + ADATS/FlaRakRad for the tiers above that.
Could have systems like the Buk M3 or S75 mounts above 14.0 as long as the only fire at under 10km
I would honestly vouch for a higher launch range. In the very near future multipathing altitude for ARH missiles will be reduced to a bare minimum / outright removed, longer range IIR missiles like the Mica NG will be added. And a modern missile will cover a distance of 10km in a matter of seconds leaving a plane that just took off with possibly MPTOW no room to evade or counter the threat.
They could make it so that if you remain within a certain percentile of the max range of the airfield SAMs you will start to loose tickets.
Lets say Buk M3 engagement range in air Rb is 20 km or sth and the sector that you have to leave in under 3-4 minutes is 15-18km.
One should have enough time to repair and reload (without being killed by bombs or AGMs on the airfield (C-RAM)) and be able to find a footing before engaging with an enemy that knows where you are and most definitely has an energy advantage.
i still think that air field aa should be close range but very deadly AA
to prevent spawn killing but also to prevent air field camping
you’ll always have some of both but this would minimise it i think
wouldnt change much tbh, the smart one´s survive and the others will die
I have still some idea´s how to do spawncamping even if you implement this
my point is tthat you will always find a way how to airfieldkill unless you make the spaa overpowered and allow camping the airfield
And we could finally eat Migs.
That aside, could be good to have shilkas with iglas and some of the kit similar to Ito. Gives a few layers without over complicating rubbish.
Agreeable. AF SPAA for high and top tier is currently worthless unless you’re a genuine idiot. We need AF AA that is dangerous and effective.
Low-Mid tier AA needs to be reworked. Deadly and effective but not the absolute middle finger it has been for years. Hitscan nonsense is genuinely unnecessary. Always has been.
pretty much noone needs an airfield at toptier
most times the round is already over or you die
You only speak for yourself. As someone who often utilizes aircraft with smaller loadouts, forgoes extra fuel tanks because of small maps and survives engagements I make frequent use of the airfields to refuel and rearm. I am also just one among the masses who still very much have use for airfields at top tier.
well thats the tradeoff if you go low on fuel…
Trading lower total fuel for increased mobility should not include the trade-off of losing access to my airfield.
Using an aircraft with a lower total loadout count compared to others does not mean I should lose access to my airfield.
Your logic is asinine and grossly ignorant.
no you´ll lose your protection of being able to defend yourself by your own. actions have consequences…
Right, because I absolutely deserve to get strafed while I’m reloading/refueling/repairing.
You’re foolish beyond reprieve. With as much respect as I can muster; There’s the door, so see yourself out. You have nothing of value to offer to this conversation.