Game damage was weird last time I played. You either magically ripped a wing or tail clean off with a tiny burst or aircraft could fly on like nothing had happened after receiving damage. Having half an elevator ripped clean off does almost zilch to manoeuvrability no matter what you’re flying.
They seem fine for me. I was flying the 190A5 recently and reasonably short bursts where ripping wings off… a bit unrealistically to be honest especially when a P-47 evaporates from in front of you.
I’d also be careful in advocating for Mine shells to become even more powerful… a couple of patches back you could one-shot wings clean off and there were videos online of a single round chopping bomber tails clean off. Mine rounds were powerful but they weren’t that powerful… they should absolutely be a competent round but they should never punch like a 30mm.
You can see some interesting fighter vs fighter footage here. Lots of damage but no massive structural failures. Even on the impressive shot on the Spitfire that causes the wing to burst into flames the wing is still firmly attached.
That’s not to say that wings being blown off shouldn’t happen as it did… but it was very rare that an entire wing would evaporate. The Hispano was every bit as powerful as the MG-151 but off memory I’ve only ever seen one clip where an aircraft falls apart and that’s when a Tempest mauls a 190D.