I totally agree. The 4.0–5.0 (SB) matches are, in my opinion, the most unbalanced in the entire game. And that’s mainly because of the Spitfire mentioned (the LF Mk IX).
Let’s see what Axis options you have: FW190 A-4 (4.0), A-5 (4.7), A-5/U2 (4.7), A-5/U14 (4.7), and very rarely the FW190 C (5.0), which you almost never see in matches, plus it’s unavailable for players on consoles (@live/@psn/Steam).
Then you face planes like the D-9, which was one of the main opponents of the Mk IX series historically, and yet it’s totally outclassed by the UFO-like LF Mk IX. The D-9 is at 5.7, while the Spit is sitting comfortably at 5.0… that’s not balanced. If virtual pilots couldn’t withstand superhuman G-forces, maybe the LF Mk IX could stay at 5.0 like the Doras. But we see players pulling insane turns, being able to turn the fight around with a single move, or at the very least having an easy time dodging any attack.
Anyway, I think this topic deserves its own thread, and it’s great to see the community agreeing that there’s clearly an imbalance with these planes, especially when you consider 1v1 fights. Because unlike real life, where squadrons fought squadrons, in WT you usually end up in 1v1 situations.
Also, the F4U-4B, Yak-3P, and planes like those are at the right BRs… actually, I’d even suggest lowering the P-51D-30 to the same 5.0 as the D-20; I don’t see any reason to keep it higher.
From my point of view, the FWs have a totally unique FM, and I don’t want to try and turnfight Spitfires — I just want to see some of the real advantages the FW190 had, so we can have dogfights based on skill, not just “I’ll spin like a UFO and get on your six.”
With any FW190, you can’t accelerate better to gain an advantage in a scissors, you can’t climb faster to reposition, you can’t turn because the virtual pilot is a superhuman who can handle up to 13G, you can’t take the fight vertical because your FW190 loses control authority way before the Spitfire does, and you can’t set up an effective energy trap because the Spitfire recovers its responsiveness way too quickly… so why the hell do you keep a plane like that Spit at 5.0, with so many advantages, and keep the FW190 D-9 at 5.7? Just because the FW190 can carry a few bombs if needed? It’s unreal.
I’ve been playing WT in simulator mode since around 2022, and after many updates over these years, we’ve seen the FW190 series get totally nerfed and outdated, both in performance and in drag physics. This is just my personal experience and might not mean much here in this topic, but I think it’s worth saying. The way Gaijin treats the FW190 compared to other fighters is just unfair and doesn’t make much sense. I used to have matches where I sometimes went undefeated with high kill counts, which was clearly unbalanced too, but after the last big update that heavily nerfed the Anton series of FW190s, the balance against other planes — which kept their overperforming features — was lost.
It’s not that flying the FW190 is impossible now, far from it, but there’s no real competitiveness in close engagements. You always have to keep insane amounts of energy just to deal with situations that should come down to skill and precise control. But that’s ignored. The main reason I’m commenting here is to point out this disparity between two planes that were direct rivals, and how one of them (the Spitfire) has a very clear advantage in tight dogfights.
I really hope something changes, because the FW190 was an iconic aircraft just like the Spitfire. I don’t want one to be superior to the other, but there should be balance like there was in reality. I respect Spitfire fans and I truly think it’s a beautiful plane with amazing history, but there’s another side of the story — the FW190’s side. After 1942, when the Mk V started falling behind the FW190 A-3, the Mk IX came into play, and there wasn’t such a huge gap in maneuverability. The Mk IX had many advantages, but the 190, even the early Antons, was still a tough opponent. So what can we say about the Dora versions? Anyway, I think the BR and the drag physics plus mass center of the FW190 really need fixing. It’s not fair to treat the Spitfire LF Mk IX with the Merlin 66, or even the Merlin 61, as something so vastly superior in overall performance.
And honestly, I don’t feel frustrated losing dogfights. I’ve fought against worse planes and lost, and that often comes down to your own mistakes or the other player’s skill — and I always like to learn from that. But against the LF series Spitfires, there’s not much you can do. Any strategy leaves you in trouble; any defensive attempt, even when you have the advantage (like forcing an overshoot or winning an energy fight in a scissors), that Spitfire can just turn and catch you. So I don’t see much of a real fight here, just “Gaijin made me unbeatable, unless I’m distracted sipping tea and you shoot me down.”