Because I was just killed by a teammate, I’m curious about something.
Currently, in the game, when multiple players team up to attack a teammate’s nuclear vehicle, only those who actually hit the vehicle get kicked out and suspended for a day, while their teammates are completely unaffected. When they use large-caliber naval guns, your nuclear aircraft could be shot down in one hit, and if the attack fails, their teammates can still choose to attack you, leaving your survival rate almost zero.
If you choose to retaliate, the most you can do is shoot down one plane. If you attack another teammate, you’ll also be kicked out, which is unfair for players using nuclear weapons. When the killer is on the same team, you can’t really retaliate or effectively report the opponent (because in reality only one person actually killed you).
So there’s a flaw in the teammate killing (TK) and anti-team-killing system. It should be modified to ensure teammates cannot collide with or damage you, like in arcade-style combat, or introduce better mechanisms to prevent unfair competition. You can’t tell if a nearby teammate is trying to help you, release smoke to celebrate, or maliciously trying to kill you :D