A place for ultra range missiles

The earth has 4 AAM missiles that have a range over 200 miles:

  • AIM-174B “Gunslinger”
  • AIM-424 “Malice”
  • PL-17
  • R-37M

so where can these go I first thought of nuclear thunder but we would need a completly different map because those are too small
I know someone in the replys will just say no place for them in this game but there has to be a place like an ultra long range 16 v 16

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When we get 512x512km maps we can talk about this missiles, even the NE map is too small

6 Likes

yea but aim424 can pull some crazy Gs for its range so it might even be able to hit at close range

Just no. Check this guy out for more :)

https://m.youtube.com/@R60Routine/videos?ra=m

are we really gonna call 30-35 G crazy…? 🫠

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well it pretty good know what it is a 200 range missiles its no MIca but its good enough just imagine the war head too problaby enough explosive filler close to a small bomb

Adding these is just anti-fun gameplay.
We don’t need this, it won’t make the game any better
it’ll make it worse though

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that’s why I say a place for it because it really has no place in game right now

You wouldn’t even be able to make a place for it since they would just

suck

… would be useful if they add it with AWACS

We already have ARMs that can hit AWACS in game and we are getting more, we can get AWACS but they would be only useful in NE and ASB

arms can hit AWACS fr?

AWACS are huge flying radars and in theory yes I believe, also in game in the first run you could kill planes with the ARMs, I don’t know why they removed it, maybe it was unrealistic or broken I don’t know

its pretty realistic its a massive flying radar idk why gaijin would nerf it they couldn’t pull to much anyways but I was in a costom server I did get a kill with IR air to ground missile but it was a prop but those can still lock air to air

depends by speed , the malice is classified and no gs are available yet

It’s a 10g missile trust me

2 Likes

These missiles listed are designed to be impossible to dodge. Let’s all ask ourselves the following: Do we want an F-15EX to kill the entire enemy team within 5 seconds due to ripple firing?

f15EX cant carry any of these would be the f18E super hornet since most of these for the USA are for the navy and since aim-54 is like this hard to dodge in some cases but not impossible

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F-15EX can currently carry AIM-120 and that will presumably be phased out for LRAAM. My point still stands though, does one guy need the ability to delete the whole lobby?

f15EX will most likely if added only have 12 missiles since that’s what the official Boeing source says and f18E can only carry 4 aim424 according to official pictures things in game like j15T and f18E can already if they hit all missiles delete 90% of the lobby but they never hit all missiles