And that is not true. All positions on the ground can be taken out with other ground units
I doubt the Strela did nothing…
CAS is just even more OP now.
You could have just summed up what you were trying to say in the short phrase of:
I think SPAA should not be able to compete with CAS flown even semi-competently
Because that is basically what you said. And you’re wrong. If I spawn a god damn anti-aircraft platform that is limited strictly to attacking aircraft then I better damn well be able to engage someone of equal skill in a plane since they can engage EVERY target.
I never said that they couldn’t, only that attempting to do so often means you need to do so without cover, or take the long way around. Take for example attacking the “C” Cap in Port Novorossiysk from “B”, your options amount to;
- Take the Western Tree Line along the map boarder, exposes you to fire from any of the lane snipers.
- The chance the Rail cars and hope those sniping from “A” don’t know they can actually shoot straight though them.
- One of the bridges, and then though the urban section.
- Or if your vehicle is wone of the few with amphibious capabilities transit the sea then back up one of the lanes running E-W after landing on the shoreline.
Basically there are locations that can easily take map control, and challenging someone from within their kill-box is often a losing proposition, by design. Aircraft let you deal with them much more easily, with a significant SP tax attached in exchange for being more likely to actually execute the attack safely, and successfully.
And so what is said Strike aircraft, going to do about a Fighter loaded up for A2A? effectiveness should be tied to relative SP cost, a fully loaded Strike aircraft is quite expensive in comparison to most others, why should it not be effective?
So instead of learning the game and getting better in tanks, it is easier to take the plane ;)
So you don’t think it’s true?
Only for Russia, haha. It’s remained the same for everyone else… Su-25s anyone?
From my experience team attacking B from C has these options.
- Either go red route and try to sneak up close to the enemies or take a fast boi to cap C at the start, since it’s really exposed to do so later in the game.
- Go green route and fully flank your enemies, high risk but high reward since you can capture the street that’s overlooking intersections coming from spawn to C.
This is best done with someone protecting you from purple spot, but that shouldn’t be hard to have since that spot is popular among snipers.
PN map is one of the worst maps in the game, it’s so small and bland. This is one of the best maps for CAS, considering players won’t be moving much unless they want to enter the meat grinder around C, so you can always expect someone to be at the popular spots at any given time.
Both sides can avoid kill-box areas and flank the opponents, but I guess it’s much easier to simply bomb them out. Why bother learning the maps if you can simply use planes, right ?
Isn’t that the truth…
I belive that is why people use it, to avoid the need of getting better in tanks.
A-10A is literally at the same BR.
Hunter F58, Bucc S2, Q-5L, etc at lower BRs.
Su-25 is just the Soviet A-10.
@MotorolaCRO
That graph shows how balanced PN was.
It was nuanced small flanks, and a lot of position holding.
It was great break from the standard playstyle.
That’s part of why I picked it as the example map since its so static. From the north spawn i personally tend to counter camp by using the Arty pit / slight depression close to the northmost green prong to cover the LFP and give me an angle to use smoke shells to provide cover from the various lanes as needed to support a LT going after “C”.
They are just tools you may / may not have access to to win, aircraft can be very necessary in specific situations, but also CAP tends to be rarer at lower BRs.
Your stat card doesn’t say much about how you go about wining and K/D isn’t everything, Aircraft / Helicopters are certainly the most efficient way of dismantling a dug in enemy, especially if unopposed and so are a valuable tool.
I never liked it because as I said, it’s small and bland and it never really clicked for me.
A few weirdly placed corpses can block flank paths which is a problem on it’s own.
No it’s not, The Su-25 is closer to the A-7, than A-10. The issue is that the A-7(s) are missing various items of ordnance.
Well yeah… CAS is the same, but SPAA abilities are not.
Because they are the easiest as in most cases enemy can’t defend agaist You
Boo hoo, poor strela.
The worse Israeli Chaparral is still 0.3 BR higher lmao.
So because something is overtiered, all other things should be too?
It would help to explain why they placed it so high in the first place, and why the US’s M730A2 (MIM-72 Chaparral) is missing the MIM-72G, even though the Stinger has such poor performance.
Gaijin making ‘stupid’ decisions is one thing, but It amazes me that players instead of wanting vechicles to be on proper B.R., they prefer to make other vechicles on wrong B.R. too.
As I have showed, at 10.0 Strela will struggle.