A matter of Minengeschoß

I never try to shoot from 2.5 km, because it is impossible. I shoot from 0.8 km from the target, but now it has become even more difficult to hit the target from 4-6 hundred meters. You are not the only one who had this case.

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As an owner of the Bf-109 E7 the velocity is so low I cannot use them past 0.3km.

I can share my YouTube video of me using these guns. I apologise for the low video quality but it is one of the successful game I had and the cannons just worked well at these ranges. I used the smaller MGs for marinating the target at longer ranges.

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I was able to shoot and match much further before the self-destruct patch…
But I can’t do that anymore, because Gaijin started patching and self-destructing

I think what you’re going to do is Measure distance and trajectory with machine guns before firing cannons And a feature to consider is that the cannonball is a little heavier, so you have to shoot it a little further Keep shooting until you’re used to it, for sure

Historically accurate.

I asked the same question a few months ago, you might find the replies interesting:


It was older - look at the date of my thread above - and the MG FF/M rounds had this “feature” much longer - that’s the reason why nobody is scared when he is chased by Fw 190 A-1 if the speed is high and the distance is more than 0,8 - 0,9 km…

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That’s really interesting. Thank you for letting me know

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This is just another nerf to German cannons. There were.2.fuses, with and without self destruct.

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Without self destruct would also be historically accurate. The point of this change is to nerf the performance in head-ons, because when fired from 1800m with both of us going 125m/s these shells explode before reaching the target.

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I don’t like how Gaizin changes the features of the equipment without a word…

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Whilst i agree to the nerf aspect, i kindly ask you to provide your source material as based on what i have read so far does not support your claim that MG 151s in aerial combat were used with anything else than self-destructing shells.

Iirc shells with the ZZ 1506 (8 seconds) was not mass produced and shells with the AZ 1502 was only be used in Ground combat roles of ground based MG 151s (AZ = no self-destruct, detonation on impact).

Thx in advance!

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The main issue is that the self-destruct is bugged:
https://community.gaijin.net/issues/p/warthunder/i/dvxLt7m0iE7k

Seems like my bug report didn’t get any attention so far.

The issue is that they don’t self-destruct based on time but range.
So in a tail chase, they always explode earlier than they should.

There shouldn’t be any issues to hit air targets with MG 151/20 or MK 108 self-destroying shells, because outside of the range of the self-destruct mechanism the shell becomes so slow and drops so much that it’s just not realistic to get any hits.

I actually ran into a problem of killing a B-29 with a Me-262 recently, using the Night Tracer belt, since all my rounds from 1.5-0.8km simply exploded before they reached the target.

With a timer the range would increase with altitute due to thinner air but since it’s based on range in the game, that didn’t help.

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Edit: Ok, you claim only self-destruct was ever hused in air to air combat. Could you please point me towards the source of this information, thank you.
I want to apologise for not reading your post in its entirety.

Dude literally in Luftwaffe Ammo.Handbook you can read MG151/20 M-geschoss had variants with and without self destruct. Your “research” must have been the lowest effort research I’ve ever seen in this forum, and that’s really something.

Took me 20s. Ohne zerleger means that it has no self-destruct.

Dude, he literally said that they used self-destruct fuze for air combat.

It’s also irrelevant since, if the fuze was working correctly, there wouldn’t be any issues with shells exploding before they reach a target.

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OK, so essentialy I guess MG151/20 apparently was in use as ground fired weapon in 1942 and had its entire separate ammo logisticz, and I guess we have sources clearly stating they were not, never, nada used by fighters, even though on eastern fromt there was 0 reason to use self destruct fuse anyway.

I don’t think there’s any need to prove whether it was used for air to air combat, if it clearly existed in several variants and was perfectly capable to be fired out of aircraft mounted MG151/20.

Of course there was.

On the eastern front the fighting took place all the time on the front lines.
So you’re constantly near or above friendly units.

Unless there’s a belt for attacking ground targets, Mineshells should have a SD fuze.

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Ok, but is that reflected in game?
No.
Do other nations care?
No.
Switxhing Germany to SD fuse simply ruins the ability to fire long range in a head on. It serves no other in-game purpose as NO SANE MAN would choose SD over normal shells for combat as shown in WT.
Also the chance of hitting troops is miniscule compared to a chance to hit a town or city you’re dogfighting above, hence the need for self destruct shell grows exponentialy when defending your own territory.

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It wouldn’t, if it wasn’t bugged.

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How is it bugged then? MK108 has the same issue, where we get self.destruct shells in the (by far) the best belt because every other one has a shell that’s lower in power than Shvak’s single FI-T for whatever reason and that includes the HEF shell.

Here L.Dv.4000/10 Abschnitt C Punkt 7.
“He Rounds of the heavy Guns are not allowed to cause damage on the ground, if they miss the target.
Solution: Self Destruct (…)
Excluded: For Ground attack from greater heights (…)”
Screenshot 2024-09-26 190525

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