Defending against a missile in the sea harrier is very difficult in comparison. 1 tap flares. Doesn’t always work. Usually it’s multiple flares and a jink to defeat the missile.
Meanwhile I’ve seen an F5E 1 flare an Aim-9M in rear aspect
Yeah, it’s still a MiG-21, but I forgot that I had posted my suggestion for implementing an aircraft that could be good counterpart to the F-5C (or F 5E, depending on loadout).
It has worse flight models from MiG-21MF/SMT but, should be fine because it has x2 better missiles and CMs.
I think that’s something unique about the Harriers rather than F-5 having something special, since Harrier runs hotter from my experience than all AB jets at the same BRs according to missile retention.
1- It could be incorrect.
2- 4 exhaust locations increasing the heat plume size.
2a- Refer to 1 about both 2 and something could be incorrect since wings are supposed to block the 2 forward exhausts.
It probably is wrong. Do you know what would probably be needed to fix it though…
A total ground up overhaul of how IR signatures are modeled in game.
But none the less. A jet, flying on reheat in a straight line. should not be able to defeat an Aim-9L with 2 flare in rear aspect. Something is fundamentally wrong that the F5s (and many others) can.
My suspicion is that reheat plumes are simply not hot enough or not modeled at all
You know what’s funny?
The last time an R-60 non-M was launched on me I dodged it in my F-104A/C… last year.
The last time I died to a Mig-21 non-Bis, they fired an R-3R at me.
Granted, I haven’t played the 10.3 bracket in over a month now due to ground preference and the stuff I want to play being non-spaded with nothing to research [F-4F].
“The art of not being launched on by rear-aspect missiles.”
A required art when you don’t have flares.
It’s simply either you were flying pretty fast in an F-104A/C or the R-60 was in bad shape when it was launched.
Most of the deaths I’ve had in 10.3 uptier when I play F-104As were caused by R-60s fired from MiG-21MF/SMTs.
The R-60 is still the “I win” button for jets without flares even after the drag nerf, and if a MiG flying at about the same speed as you gets fired R-60, it is super hard to dodge.
Positioning to prevent missiles from being launched is not the point of this discussion.
I think the AJ37 is a better aircraft than the F-5C for the meta, although the guns are harder to aim than the F-5C’s. The AJS37 is also not a bad contender to the F-5E, as it can carry 2x Aim-9Ls, and 2x Aim-9Js, while the F-5E only carries 2x Aim-9Js. Missiles aren’t everything, but the 2 extra missiles (that so happen to be Aim-9Ls) is pretty good. The AJS37 flight model isn’t too bad, although it can be out-rated by the F-5E. It only beats the F-5E in a dogfight if the F-5E goes slow, due to the AJS37’s great AOA performance. However, if you keep your speed, I don’t see why it wouldn’t perform very well at 10.7 in the ‘furball’ meta.
Yeah everybody who acts like these planes aren’t messing the game up rn are unaware that all it takes is 1 of them to latch onto you and get you slightly slow for 6 more to show up and make it impossible to survive.
One of the main reasons why a lot of good 9.3 turnfighters are being moved down (with no good reason other than because of that) or are still at 9.3, despite them being extremely good planes that shouldn’t be facing 8.3s / 8.0s. The J35D also suffers from this, despite being a very good plane to dogfight in, and being able to carry 4x Aim-9Js at 10.3. Not to mention the all-aspect slingers around that BR (and especially at 11.3/11.0).