The main point from what I remember was that different countries have different testing criterion, therefore the penetration value stated by one country won’t match the one from another country. By using a formula to calculate penetration, you stop relying on documentation.
The US alone had 3 entirely separate penetration criterion: army, protection and navy. It’s complicated.
That was the argument. By using the formula, they can ignore different standards and issues with specific rounds. That doesn’t mean they can’t try to make the formula reasonable or flexible.
A moot argument when practically every AP round oveperforms due to not shattering on impact, allowing them to penetrate much thicker armor that they could in RL.
Not to mention that German penetration criteria required APHE rounds to penetrate intact.
Just because the round disintegrates itself on impact doesn’t mean it wouldn’t be able to perforate 230mm at 30°.
Just because the 0-45° would suffer at higher veloity, doesn’t mean that the performance at greater angles would suffer the same amount.
Anyone who knows about that spot can aim for it. It is not a pixel shot.
People don’T usually shoot there for the simple fact that they don’t know it exists. There are a lot of weak spots that people don’t know about, yet those few that does know about it will be able to exploit said weak spots.
This whole thing that the guy said is nonsense.
Like half the pen of the in game value? So an 88mm round at 1200m/s should only pen ~160mm?! Nice.
AP shattering should not be a thing in this game. The mechanic itself can be good, but if Gaijin with their utter incompetence implements it, then nothing good will come from that. See APDS and APCR right now.
This too much realism is also bad. From that point on, things like random engin fire, or ammo rack randomly exploding (khm Sheridan) are not far.
Shattering occurs at high velocity, against armor of caliber thickness or more and is influenced by plate hardness and obliquity.
Almost every AP round is able to penetrate more armor at 0-30° than they historically could.
And don’t even start with that 90mm AP can’t penetrate a Panthers front plate talk.
We all know that AP underperforms against heavily sloped armor.
Don’t act like you actually cared about historical accuracy.
If it was for you, you would have AP have the same penetration as APC but with better slope performance, just so that your beloved AP has the slope penetration it should have.
Pretty sure it’s not and depends on the condition.
Maybe one vehicle was built with worse armor quality then the other, maybe it didn’t.
It’s pointless to argue about that.
It’s not like the 128/88mm APDS has any significant advantage over the 128mm APHE anyway.
No, I want historical accuracy. I want the performance of vehicles to represent the real world prototype. I have been against this one size fits all crap from the day it was released.
Gaijin chose the WWII ballistics system. They have to accept the whole deal.
It was the first crazy jump with tech iirc. Instead of giving Germany a T-55 or a M47/48 they just jumped up(most because people didn’t want Germany to have them)
It kinda forced them or at least, set the stage, for adding newer and more modern vehicles faster instead of slowly amping up to them.
Can, but they haven’t and almost certainly won’t at this stage. At least in a way that benefits Western countries.
From what I remember from the old forums at least one person proposed a formula that gave rounds performance closer to what was historically observed, and even told Gaijin they could use it free and clear.
It matters that one round is superior than the other depending on the target.
Just how APCR has a massive advantage in penetrating vertical armor but is not more effective, or even less due to the worse ballistics, than uncapped AP.
What you’re saying doesn’t make sense because the slope modifiers are universal.
If two rounds of the same caliber penetrate either 100mm or 80mm of armor, the slope performance of the second round will simply be 4/5 of the the other round.
If Gaijin gives a round x percent less penetration at 0°, it will just penetrate x percent less sloped armor.
Slightly more due to the difference in T/D ratio.
So no, the slope modifiers are not intended to be used with the values from WW2 BAG. They just came up with those 0° values based on historical data, normalized to the same standard.
We know the slope modifiers are intended to be used with their penetration data because it matches historical data when you apply the slope modifiers to their table.
The glacis of the Panther is 80mm thick at 55 degrees. The slope modifier for the 90mm AP vs 80mm plate at 55 degrees is 2.15x. That puts the 80mm plate at ~170mm effective. We know 90mm T33 can defeat the glacis of a Panther to 1000 yards. We know, if the plate was 240 BHN, that would happen at around 1400 yards using Navy penetration charts. DeMarre that from 1400 yards to 0 yards gives you around 210mm. DeMarre that to 100 yards and you get around 209mm, which is exactly what the WWII BAG chart says.
Reality doesn’t have slope modifiers. Real AP shatters. Real APC doesn’t keep the cap during penetration. Gaijin decided to ignore that.