Going off of a basic average (sum of all rpms/number of guns), I got 577.17 rpm (6926/12). Compared to the average rpm of 750 for the .50 cal, there’s a 26% difference in rpm between them.
.50 cals are not doing only 26% less damage than 20mms.
I wouldn’t go that far, I would say the lack of damage is attempted to be compensated by other factors.
We can already tell that the difference in velocity is minimal for most cannons (i.e. does not make up for the poor damage), the number of guns definitely isn’t making up for the lack of damage, and the difference in rate of fire does not make up for the damage. The only positive is that .50 cals have more ammo.
It’s totally not suspicious that they were both denied on the same day with the same copy-paste message - especially the one that quite literally has TNTeq values (\s).
Still, even with the extra guns 20mms are doing massive damage in comparison to .50 cals. The fire rate of the .50 cal isn’t an order of magnitude or two the fire rate of the 20mms.
.50 cals are putting out less mass and do less damage - the fire rate is not making up for that. Neither is the extra ammo. If anything, the ammo is just extra weight that can’t be removed. Unless you’re spraying with no care in the world you’ll never use more than two-thirds of your ammo.
I went through the RAF document and tried to take the row-reduced echelon forms of the various explosives and the figure of merit values, but whatever relationship exists between them isn’t linear.
I am considering whether to tell gaijin to put some fuze-delay on 50cal Inc round, just like how the MK108 Inc works, such that the round can reach the fuel tank. However, by doing so, the round may lose its capability to damage cover. Or perhaps they can make the I round just like the ball round, but with more hitPowerMult value.
Here is a 2-min long video of Ho-103s totally doing damage and not just harmlessly hitting 2 planes over and over until one crashes from the damage.
I’m a little sick and have a bad headache so this wasn’t my proudest showing. Unfortunately I also found a Yak2 KABB sealclubber which tend to be the most annoying to fight - crazy how that plane is a lower BR than the Bf 110 C-7 or a Ki-45 with somewhat comparable guns.
The keen-eyed among you might notice that whenever I hit someone, they didn’t just spontaneously combust or instantly lose a wing. Crazy how that works!
Dude, right now I just went a headon with a Wyvern in a P51D30, I barely hot hit by 1 bullet of the Wyvern’s 20mm, my flap exploded and my whole plane turned yellow. I turned around, the Wyvern tried to turn as well, I turned inside him and literally hit him with hundreds of 12.7mm rounds, he was approximately 500m from me, I didn’t even noticed if I got a critical, and then an ally of mine stole my kill.
I tried to remove the weapon upgrade and fought some battles. It seems to work better against japanese planes, especially those with wing tanks. However it is not ideal against German planes, such as bf-109. The rounds just be too spread-out to concentrate on the wing spar, harder to blow a wing off.
I cant believe, after 400+ messages, despite gigantic piles of literal video evidence proving the exact opposite of your claim, you, the person who still has only flown SEVEN battles in non US planes, and only 41 battles in cannon armed Prop aircraft, for a total of 18 kills, You are STILL trying to argue that this is the case.
You have provided zero evidence of any form to support your claim. Your entire argument hinges on "M2 brownings do less damage because I feel they do, and that I don’t count fires, control surface damage, or anything except a wing snap as “real damage”.
Thats it. that is the extent of your argument, With next to no experience in anything that you are trying to argue against, with people who have literal thousands of games in aircraft of all types.
You even try to suggest that .50s are putting less Mass out lmfao, the game GIVES you the one second burst mass of every plane in the game. It takes you two seconds to look it up.
Useful mass? So what? we make our own argument stronger by taking away the pathetic 7.7s from those Cannon armed aircraft?
1200 Type 99 Model 2 cannon rounds are apparently equivalent to 582 million M2 browning .50 cal rounds. You heard it here first
It only is if you are bad at the game. Which sounds like that might be the real answer to all of your problems
I’m bored of trying to argue seriously with you anymore. At least Dovah had a genuine argument.