.50's deserve a buff

And my teams usually consist of one or two P-38s max if at all. Why do you think I said there’s only a few ‘fast climbing’ aircraft we have. They’re clearly not common enough to show up and one example you gave is a premium.

You’re banking on an enemy not following you to the ends of the earth when this is simply not the case, especially lategame. My Ki-44 replay in the P-47 is that. I played the aircraft to a T how I’m supposed to, but I was risking tons of shots on my aircraft just so I could snipe an engine with my .50s while the enemy just had to hit me anywhere.

You can for the most part out-energy opponents in shallow dives and shallow climbs (Shallow climbs only work if you think you’ve already begun outspeeding the opponent and/or they tried to zoom climb for some odd reason.) Unless you’re in Yak distance at which point you can only outspeed 4km

I think I see at least part of the problem here

Do you play on low graphics settings? Because all of those things you are saying are fires, on things such as the IL-10 and F4U, are not fires. They are the particle effects from hits on the plane and things breaking off of it. There was no fire on the IL-10, It was the explosion effect of the tail being ripped off, and the small little trails of fire are the incindiary effect from the rounds themselves.

The Su-6 died literally because he was riddled with holes. .50 cals often do that, despite your heavy protests they don’t.

The Do-335 I added in mainly as context for where the assist came from during the FW-190 clip, but the severe on him was due to damaging his engine, he floated around for a little bit before the friendly SPAA finished him.

The P-51D in the last clip is the only one that I let burn out to die. But someone that has at least 2 fires, one of which being an engine fire, is just as dead as someone missing a wing, more dead in fact because significantly more planes in war thunder make it back to base with missing wings than they do with burning engines.

The Yak9K was there partly because again, this was just all my kills in one session in order, but also because you’d never believe it, but I am someone who actually flies mostly cannon armed aircraft, the number of times Ive had enemy planes do the same thing after being hit by 20mms is just as often as I have had it in the last few days flying .50 cal equipped planes. Heck, if that P-51 had 20mms instead of .50 cals I wouldnt have even HIT that Yak9 in the first pass, I was barely able to get the nose on to get hits with the .50s, 20mms would have fallen short.

As for the rest of the kills, we are back again to “The damage the .50 cals do, despite being killing just as quickly and consistently as 20mms, is somehow the WRONG damage and is thus worse than 20mm damage, therefore I am right and you are wrong”.

You are also still counting one of the biggest advantages of a set of .50s as a disadvantage for some reason. Being able to spray rounds at someone isnt a disadvantage, its the best advantage you have with those guns.

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Stuff largely not super relevant

I played the videos in the highest resolution and frame rate youtube allowed me to. The IL-10 was definitely damaged by fire as the first fire did not instantly go out, the second fire popped up right before the severe damage, and then the last fire happened during/after the tail breaking off. The F4U was also definitely fire damaged beforehand due to the left landing gear taking damage after the burst.

The Su-6 didn’t have many holes from what I could see, and it still had all of the control surfaces (besides a flap iirc).

What you said about the Do-335 doesn’t really change anything about what I said.

The P-51D took a while to die, though. With HE it would’ve been instant and the death would be a sure thing (rather than unsure in the case of fire).

I don’t believe 20mms do the same at anywhere near the same rate. Obviously every gun is going to have whiffs just due to this being a videogame (glitches, server errors, or just bad luck), but the lack of damage on .50 cals isn’t just bad luck or game errors.

I mean, yes? How is having to either take longer in terms of time or bullets while also not having as many options to kill in general supposed to be a good thing?

P-38 G, J, L; P-51C; F8F-1; XP-50.

That is at least 6 I can name right now, without even looking at the tree. 4 of those are GUARANTEED to be the highest plane in the match if you put the slightest effort into learning what speeds they like to climb at.

So it’s the players’ fault. If a theoretical 100% China/Italy team doesn’t bring out their fast climbing aircraft, their P-47D-30s will also be unsupported.

One VERY popular premium which shows up in almost every match around 4.0.

The thing is though, is that .50s are not consistent because most of your rounds are AP and the incendiary effect is heavily gimped from previous years so even if you coat an enemy’s fuel tank in API, you still might not get a fire.

You can argue that .50s have very consistent damage… If you satisfy all the prerequisites for it to actually do anything.

I can say the 7.7s on the Typhoon are just fine because getting a concentrated burst on a target will rip them apart.

The issue is that damage from other 12.7mm machine guns still do insane damage with little effort while .50s can only be competent if you hit in a specific scenario or you get lucky. The benefit that all these other country’s have is that they have belts that are filled with filler and not just AP like U.S. aircraft.

even the incendiary rounds have filler on the U.S .50’s (Even if it’s so small the fragments bug out)

If you don’t want to touch the performance of .50s would you agree on an Air-targets belt for U.S.?

Late-war:

  • API-T, I, I, I, API-T I
    Or
  • API-T, I, I, I

Early-war: T, I, I, I, API

I wouldn’t really count this as having a good climb rate for the BR, from what I remember.

Regardless, those are pretty much the only aircraft with good climb rates (not including the BRs where you face jets), meanwhile literally every fighter or interceptor in every other tree will have good climb rates.

Can you blame the Italian players not flying the D-30 as often compared to their other options? Not to me. The only exceptions are when it’s an event aircraft like the J26 David or the Chinese P-51C.

Mixed with the understanding that twin-engined fighters are much worse than single engined counterparts. Why do you think you see a crap load of P-63s?

Can you blame british players for not flying the Brigand or whirlwind compared to a Spitfire??

I’ve been playing multiple matches of the D-22 and I only see one Xp-50 every 3-4 matches.

It looks like you just want .50 cals to kill YOUR way. Cuz they already perform well enough to torch ppl out of the air, snipe pilots, kill the engine with a couple rounds, etc. But you want them to rip wings, break tails n see things falling apart as if they had HE filler. (Lowkey already happens from time to time)

Even tho you made a song n dance about it, all these .50cals clips Zekken showed = short spray kills
And if he was using 20mms it would also = kills
So why are you so dissatisfied w it? He didn’t kill them hard enough?

A solid .50cal spray is usually enough to take ppl down, not crazy enough to be consistent with snapshots of course, and when u don’t finish them off in 1 pass, they are usually crippled enough to be a threat in the dogfight.

x4 .50 cals doing a terrible job apparently:

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I disagree wholly with them being crippled enough in a dogfight. With API the only time you will cripple is if you hit their engine or you somehow hit their spar. which in snapshots do jack-all and are very unlikely to do damage.

What damages is explosive filler hurting the skin (the overall wing). And that can only be done by the incendiary round.

Oh, I just remembered this video from a while back.

Folk who are feeling like their .50 cal isn’t doing enough damage - might be worth removing the weapon upgrade. Increasing spread with the insane amount of bullets fired by fifty cals turns them into pilot-snipe machines with frightening consistency.

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In order words, point your cursor to the target and one of these will happen.
Yes it won’t have the same efficiency as a 20mm, but you have the ammo to spray for a lil longer.

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No it won’t happen unless you have your convergence set to hit the target aka the fuselage, or your aircraft will just plink away at the wings.

In comparison, japanese .50s can blacken your wing within two shots.

Maybe if you are trying to get snapshots yea , cuzz a solid spray on target will likely down any fighter, I just showed you above.

And Japanese .50cals have a decent amount of HE filler unlike US .50cals. So there’s many differences in how they behave. Also US .50cals are not affected by realshatter since they don’t use it… so there’s no fragmentation bug.

I mean, you get a couple shots on target and your wing is painted Yellow / Orange /Black depending of the accuracy, how does that not do anything in the dogfight?

I’m not really sure how saying this is disproving anything. Any round can do pilot snipes, any round can kill the engine. The issue is that .50 cals - outside of those lucky cases - have to really on a mechanic that takes extra time, is inconsistent in damage, and inconsistent in even doing any damage, while also not being able to do basically anything to structural components despite how blatantly illogical that is.

Because at best half of the kills he showed weren’t pilot snipes, engine hits, bomb explosions, or fuel explosions - with the majority of the remaining half relying on an inconsistent mechanic that is just straight up worse in every way than how HE shells are modeled.

I-185 (M-71) - Multiple direct hits to the wing spars at a perpendicular angle. I’m glad in the literal most optimal circumstance you can get .50 cals will do structural damage sometimes, even if getting the outcome in the optimal circumstance is inconsistent.

Bf 109 G-6: I’m extremely surprised the tail came off, extremely. If the outcome was anywhere near mildly consistent that’d be great.

In other words, this is much less likely to happen than the instant kill condition for a cannon/HE 12.7mm, even when factoring in the increase fire rate of .50 cals. This also means .50 cals cannot do structural damage except for extraordinary circumstances.

But thats not correct, American planes are mostly pretty fairly BRd. You are fighting aircraft with usually pretty similar flight performance.

I played an air RB game in the P-51D-5 last night, with a friend. It was a 4.3 game, I got 7 kills, my friend in his P-51D-20 got 3. (I didnt record it, would have to give you the replay) I admit I wasnt expecting to get that many, but I did not once during that game feel in a disadvantage airframe wise nor firepower wise. For example I went head to head with two different Bf-109 G-2s. The first had altitude on me, he dived, I dodged, and forced him to burn his energy which let me kill him. the 2nd was a climb battle. I was able to out climb him despite starting from lower down, and when we merged due to the more well rounded performance you get in the P-51, I won the turn fight.

I even took a load of cannon rounds from him, which contrary to popular belief, did not instantly end me. They oranged the rear half of my fuselage and broke an elevator off. I was still able to out turn him with this damage, and as he tried to run away to reset I sprayed him with MG fire starting at ~800m away, and he got to about 1.2km before I got an engine fire on him and let him burn out. (More examples of botu the advantages of .50 cals over cannons, and fires being beneficial and not any worse than wing snaps) cannons would not have been able to do that.

Ive already both explained and shown this multiple times, you can afford to be LESS accurate with .50 cals. Cannons require MORE precise aim.

Im up to I think nearly 20 different kills now Ive shown in this thread. Look at where I am aiming. Im not aiming for any specific spot, Im aiming to hit the plane. Because when you have lots of high RoF guns, you have A LOT of lead in the air, and some of it is going to connect.

Again, aim ahead, let them fly through the rounds. You aren’t trying to hit specifically the engine, you are trying to hit the plane. And you WILL hit him. You’ll hit along the whole length of his aircraft.

Im not sure why I have to explain to you a third time now why this isnt true.

With cannons I make sure I am lined up and use as few rounds as possible, heck even with other nations .50 cals (such as the Ki-44) I have to do that due to still having lower ammo counts. I dont have to do that with American .50 cals. Just fill the sky with lead and they die. Its that simple.

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You cannot expect .50cals that have 0 explosive filler to chainsaw wings like that man.
I wouldn’t have issues with Gaijin getting incendiary rounds to work properly ( I believe there’s a report on it btw) but you cannot have the same punch as a 12.7mm filled with HE or 20mm round does. It makes no sense.

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Speaking again as a former Fw 190 main, changing the guns will not make this aspect of US planes easier. That’s the nature of it. If you do what I described, then even them following you to the ends of the earth gives you a decent chance at worst, and a definite chance at best of killing them without dying in the process. If you’re fighting enemies at a higher BR, then that’s just the nature of an uptier, .50 cals vs cannons still won’t change that.

My favourite planes are all Fw 190 variants, the He 162, recently P-51s, etc. I find consistent success in these planes that are high-speed, low-turn, and if anything I’ve been having an easier time with the P-51, because it has better performance BR for BR, and the guns are significantly easier to use. The only times I have trouble are in uptiers, against Yak-3s, or when my entire team dies, and all of those things will apply to all other aircraft.

A .50 cal should not be doing essentially no damage when not in the perfect circumstance when hitting a wing spar directly, that just doesn’t make sense. Regardless, setting a fire is still inherently worse than HE in game because at best you’re waiting for a fire to maybe do something. I’m not really sure how you’re disproving me here.

You can be less accurate for hits, but you have to be more accurate to actually do damage.

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It’s no P-38G, but it’ll happily climb quite high.

They are some of, if not THE best climbers at their BRs.

“Good” isn’t good enough to compete with P-38s and XP-50s. Other trees have plenty of aircraft with bad climb rates, e.g. Ki-61s and Fw190s.

The Italian D-30 is a very good plane. China gets it too, with the only fast climbing backup being the P-38L.

They are not. I haven’t played the P-38G much as it’s too easy for my likes and spading it was exceptionally quick. P-38J only brings a challenge thanks to the horrible teams - so far a 36% winrate despite having a very positive k/d and k/b.

They are also competitive, and bring a change in pace to the USA tree with decent maneuverability.

The P-38 is closer in performance and use to a single engine fighter, unlike the overweight Brigand and other heavy fighters.

Wow, seems like XP-50 players really hate it when their plane gets nerfed and goes from the best 4.0 to the best 4.0.