Hmm, pilot snipes were not much to see back in those days… I wonder why. Ah, yes, there was no easy mouseaim back than.
So no… It´s fine, that there are not too much pilotkills atm.
I really cant understand what you are complaining about. You get late war planes to fight middle and early war planes. You have like about “20” guns on ur planes… (I know it is a bit less than 20 but in comparison to my two 7.62 and one 20mm, it feels like you fire with 100 guns)
And… you have so much more ammunition. You are able to spam like hell…
Like I said. Try to position yourselfe better. Don´t fly too much on the deck, get some alt and pick your targets wisely.
A 109 is hard to hit from behind. It´s a small plane. So if u try to kill it from it´s 6, it will take some time.
Damage in air rb does not really matter until you rip a control/significant lifting surface off. Some planes show pertormance issues like the zeros for even partial damage but even then, the instructor compensates incredibly well.
Compare to flying without the instructor where even an orange wing can throw off your stall limit due to one wing having much less lift. You can survive but be far less able to defend yourself at the same skill level.
So given instructor is kind of WT’s main selling point due to accessibility, balancing around doing damage that works even with a magical autopilot keeping you in the air is likely a goal
They still deal far too much damage. a single 20mm HE ripping off a wing/tail of a large bomber is dumb. Even German unguided rockets often blew large hole in B-17s without any severe damage.
I can´t say that my Mineshells (Minengeshoss), the most powerfull 20mm ever build, can do that.
I never ripped off the wing or tail of a bomber with a single 20mm Minengescchoss. I really like to hunt bombers. So I do it pretty often. What I see is that way too many times, you get 1 shoted by a bomber, even if u pass him with 700 km/h annd he is slow…
The next thing… They are way to nible. They dogfight fiighters for fun… That never happened in War…
I’ve seen it happen plenty of times, even with hispanos. The difference in damage models between massive bombers and small fighters in Warthunder is miniscule.
I would like to see more rigid bombers. But without 3rd person in sim, and nerfed guners. You have to do some work to kill a bomber, or, position yourself good enough to kill it with 1 burst of 20mm. The FW 190 was able to do that. But a bomber with the most kills on the battlefiield never existed…
I just was in an battle. And our team got 1 tapped by a Mustag MK 1… That shouldn´t be possible. I left the match. Coz it has nothing to do with good enjoyeble fights, where even the guy that got shot down had his fun…
So why do you think, they had to put so many of them, including a hughe amount of ammo, on these planes?
It´s an engeneers nightmare to put guns on a plane. They are heavy and they reduce the planes performance.
The needed to put so many guns on these planes coz the litterally were bad. Simple, right?
I sound rediculous because I want good and hard fiights between 2 opponents? And not fights like: “Oh… enemy… ok… lets point my nose for 0.01 seconds barley towards him and boom… I won… God… I´m the greatest pilot ever lived!!!”?
It may not split the plane in half but the damage it can couse from one hit can render the planes unusable some times multi hit can down a fighter, and actually according to US military tests it appears that 20 to 25 direct hit from 20mm mg151 where enough to down a heavy bomber, and it took 3 to 5 hits from 30mm to down a bomber.
No you don’t German 30mm and 20mm Mineshells where self distruct the fuse was a time fuse and not impact the shells pen almost to 2/3 in side and then explodes inside the plane.