The Abrams is a fantastic tank to play,if it’s played right. Even tho I basically play in AB i know the pros and the cons of the Abrams in RB because i use my head. And from my perspective i can say that if you play it with caution and logic it will deliver fantastic results. Hell,i have a 2.5 K/D on the M1A2,i love that goober
WR means nothing in this game. Players do not play to win, there is no mmr, you dont pick your team mates, 1 death leavers, playing obj is not ideal for grinding, and winning nets you a 1.4x rp/sl mod vs 1.2x for losing…
All that matters is KD, its the only thing you can realistically control on an individual level.
I really hope WR isnt something gaijin uses for things in paticular ARB when one nation is on both teams virtually every match for balance.
Focus on doing the best you can regardless of win/loss, it is all you can do. Sometimes when you team is losing it can let you get some easy kills on enemy players that get bored and over aggressive pushing into your side of the maps, almost perfer this to matches were my team is dominating and its a fight against your own team to get what few kills are out there, and forces you to be over agressive to do so.
Its sad but in reality there are no friendlies, just enemies that can kill you and enemies that steal your potential kills.
Personally; win rate feels way less important than average relative position in your team at the end of a match.
I should’ve put more emphasis on my statement. I don’t mind the losses. It’s the fact that most are steamrolls. That’s my fault for not clarifying the type of loss being my main issue.
My month is at 59.8% and overall is 55%. I don’t know if that’s good, bad or average. For the first time in 12 years I’m actually trying to take this game “serious”.
If you’re interested in the math: (Data Analysis: what is the actual average player's score per mode? (and how long will it take you to do this event)) (average placement is mentioned towards the end)
But TLDR that sounds about average :)
Steamrolls are natural due to players not having any expectations set on them at all for how long they stay in a match. Its just a numbers thing and games are ususlly just decided by ehich team has less leavers 4-5 minites in a match 80% of the time.
Plenty of games where my team is winning and then all the sudden we lose all map control and i look at the scoreboard and its 6v10, and 2 of those 6 are in planes.
Thank you for the link. I’ve been slowly progressing in an upward direction over the last year. I’m just a numbers guy and understanding everything is kinda neat to me
I’ll just play them here and there like I have been. I really enjoy playing them, just getting stomped is demoralizing. I will go until I get a couple terrible games consecutively then switch lineup or nation.
Ya I wish we had ground EC, it would solve the issue of unblalnced teams since players could drop in and out and one side doesnt get totally screwed over bc they had more 1 death leavers.
Maybe one day. But until then, I’ll just make do with what I have. The games we get spawn camped are the ones that really do me in. Especially on maps where it’s just shooting fish in a barrel.
Both of the nukes I’ve gotten have been on a longer game where we’ve been losing and as you stated in a prior comment. The enemy got over confident and careless. Once playing 10.7 Russia uptiered to 11.7 in an 80UD. Next in my 122B+. Also helps my ADHD wasn’t doing its thing at either time.
Ya its best to leave or spawn in a plane as your last hurrah if your team collapses and loses all map control and is getting or about to be spawn camped.
Actually, K/D isn’t all that matters. Your average position on the team also means a lot. WR can be controlled on a personal level but 99+% of WT players are never able to achieve this.
Ya thats probably a better metric, my bad.
I’m currently sitting at 55% lifetime and 60% past month. I think when I came back I was around %42. I wish there’s a way to check overtime. There are certainly days I play more methodical than others. Trying to be more consistent but, the off days I just play to play and have decent games. Not be top of team
there’s your answer mate.
its not you. its America mains
The best Abrams ingame is the definitely the M1A1, other than this it’s literally dogshit, any wrong move you find yourself handicapped (driver or engine,basket can be taken out super easily) also let’s not forget about the turret ring, that thing alone is pretty frustrating.
Not really, there’s a number of American mains that play with no brain at all but like Russians and Germans they also got a whole lotta bad players, but they still got a good Top Tier combo, this can’t be said on the US since their Top Tier lineup is old, full of bugs, old meta, Abrams is gimped and rigged to the ground, SEPV2 was a useless addition that got added with the 2A7,B+…etc (all of these tanks got something new like add-on armor, laser warning system…etc) but the SEPV2 got a mine protection added to it which makes it fat more than it already is, don’t bother spawning an ADATS anymore, the only tank that worth the grind honestly is the HSTV-L, it’s literally more survivable than the Abrams, Hellfires are slow and unusable…etc
So maybe try to fix these things and the WR would literally go up.
I use statshark and thunderskill. Thunderskill is better at tracking session stats as statshark counts each vehicle spawn as a battle but has better tracking of individual vehicle stats. I’m at 68.76% on thunderskill then 85.7% comparative and 22.6% linear on statshark. All slowly trending upwards. Statshark is why I made this post because the average for the aforementioned vehicles is %53-%58
Surely it is the tank that the US player suck right ? I mean looking at March stats we can see they have the lowest wr out of all the nation. Lower than brit , this must mean that US tank < Brit tank. Gotta buff the M1 following those bug report , surely those would help US player stop sucking and dragging people wr down