4 Spike missiles (and equivalent) ground vehicles are SAD

Launch 4 of them at a single target : cannon, back of the tank, ground, MG. Sucks to be you, go capture the enemy point and reload them all very, very slowly.

Italian Freccia and Freccia OWS 30 must be a dream. 10 of them. I wish all Spike missile ground vehicles had the same amount. Or were able to reload them with an ammo box.

It’s like having a simple autocannon at 10.7, 11.0, 12.0, 12.7, if we think about it. It’s very sad.

That’s the amount published by manufacturer.

Plus it has special attachments to store these misseles.

For some other IFVs afaik it isn’t known if there are any additional missiles carried in the crew compartment at all. KF41 for example was added just with missiles in launchers, but later they put some ammo box on the floor of the crew compartment)
Although considering they don’t carry troops in the game imo that wouldn’t be a problem to draw another ammo box on the floor.

I have and use the Freccia a lot and even in matches in which I get off all my missiles and even maybe a few more for a total of twelve missiles or more a match, I usually end up with maybe two kills from them. Spikes are just terrible missiles and need the fixes on them made already if we want to see them preform well.

I get Gaijin tries to make the game as realistic as possible (lol).

I’m talking about balance here. There is none, for those poor IFVs.