30 games = 20 losses as israel no matter how good i play

The way I explain it to my friends is that when your faction has an armor advantage over the enemy, like Germany 5.7 vs US 5.7, the game isn’t won by the skill of the best players, but rather by the luck of the worst players. When the players who generally do poorly begin fighting, mistakes in hitting weakspots add up against the team with the inferior armor and a numerical advantage gets created from the survivors. Then, the more skilled players on the more thinly armored side become outnumbered. Even killing the additional enemies isn’t enough because those players have already extracted spawn points from your dead teammates and the uncontested capture points. They’ll come back and suicide you in a JU87 and put the team even further behind or spawn in ostwinds/fighters and cover their own team from your CAS from what spawn points you’ve earned making up for your team’s mistakes. Because of the spawn points mechanic, your team will accumulate an almost irreversible disadvantage because they allow the enemy team’s bad players the respawns they need to keep the numerical advantage. I think this effect is what OP is experiencing.

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Explaining why Russian mains win. NATO players are stupid and bail out after the first 30 seconds.

yea stupid to even try against russia…u r right

Mad because bad.

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your screenshot exactly displays my illustration:
engaged a russian, shoot first, nothing. got the answer,dead. Rince repeat and left game with no kill. There you go with your noobs in a overpowered armored tank. The loser is smart enough to leave the game and not even trying this crap again…

You do realize that Germany and China are on the opposing team right? See this is why nato teams lose. You are too stupid to realize it.

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you can see theres no other than one player having capped once that proves my point russia is “rushia” because they can effort to go straight in whilest the oponent is mostly in defend position right at start…you dont realize whats going on all over…

for a player that’s been in the game since 2012, your statement makes no sense.

There is an obvious advantage with the Russian Tech Tree over other nations, its not just about skill.

I most definitely have not been playing since 2012. And no it is most definitely a skill issue. Everyone cry’s that Leo’s, challys, and abrams are too weak instead of playing them to their strengths. While most Russian mains are abusing the map to their advantage. Russian tanks are built different and people refuse to adapt. A dug in Leo or abrams is a very scary tank to face. I play both sides of the coin and using the equipped dozer blades on almost every Russian is a massive bonus.

dude, all u sayin is THEORY, the map design do not offer the possibilitys needed to counter the blitzkrieg tactics that accur 95% in each matches, either its the map size not giving you enough space or time or the fact that Air support is shoot out of the skys right after airspawn.
“a dug in leopard” is basicly whats everyone tryin to do on most maps which results 90% of the players go for a sniper position, having the gun faced to the assault direction and have to aim for the tiny weak spots of the T´s which are moving and mostly it fails and the answer is either dead or gun breach and then dead for sure. Having no caps and overrun is the result after few minutes as you can see in your own screenshot!