If tanks with the 122 has to stay competetive with contemporaries then these guns need reload buff.
I am specificly talking about the D-25T and proper tanks, excluding casemates such as ISU-122 which do have already a much better reload rate than their “tank” counterparts with the same caliber.
Having a 20+ second reload rate takes away from the players ability to effectivly deal with lighter enemies. Containing to this topic lighter enemies means: enemeis with light armor. I will explain my perspective: When dealing with lighter enemies it is often favorable to use HE or something similar because in many cases APHE(in any of its variations) will simply not fuse, making the biggest advantage of the 122(its he filler, and arguably its angle performance) completely useless.
With a reload rate of 20+ seconds it become not only much harder to deal with multiple opponents in the heat of battle but also impractical to change between types of ammunition. if you reload with HE, there is 20 seconds for any number of medium- to heavy armoured enemies to show up in which case your HE will be the worst choice for dealing with them. Having a reload rate of 20 seconds also leaves a lot of time and options for the oponent to replace driver/gunner even repair parts or reload and return fire.
With many of the BR’s around the D-25T being home to an increasing number of lighter and faster vehicles, also with much quicker reloads, I feel it is due for a buff for this reason.
Although I suppose I could make less appropriate points about other nations around the same BRs not having the same rediculous reload rates. I fact I would support the decrease of reload of generally every large caliber guns, beacuse the issue for them are in many instances identical to that of the 122mm, in my opinion. Except the M109 and similar HE-slingers. They are abosulte brain rot:
I would be happy to hear any opposing arguments, im sure there is aspects i have not considered. I come from a place of having played alot with the D-25T and what fortunes and frustrations it brings.
And ofcourse most importantly: Have a great day and rest of your weekend!
For me tanks with this cannon are frustrating to play due to a lot of situations where it shows ‘HIT’ without any serious damage. I know it’s ‘volumetric shells’ issue, but still you have to wait 20+ seconds to shoot again and in case if you are don’t get damaged.
I don’t see what confusion there could be, getting a stupid bounce with 7s reload is or getting a bounce with 20s reload is several times worse.
There is no point in using a big gun when you’re subjected to the same problems.
If you’ve played WT for long enough you’ve definitely had perfectly good shots get eaten by volumetric, for example one time I had 3BM60 fail to pen the hull side of a Type 90 at a flat angle which proceeded to one tap me
Well as I understand “Bounce” it is specificly when the shell hits armor at an agnle which causes the shell to “Bounce” or ricochet. If the other guy was talking about volumetric, I agree that its not perfect and has mistakes, but that is still irelevant to the topic of the reload rate of the 122mm D-25T
Personally I don’t think anything is wrong with the reload rate of the D-25T. You have to adjust your play style to stay closer to your team if you are finding issues with its reload.
No they probably could not. Thats a case to case basis, but in my opinion the tanks(with D-25T’s) at their current BR, are generally overtiered especially owning to their reload rate. If Gaijin have any sense they would not increase their BR if the reload rate was decreased
Instead it needs blunt damage mechanic.
See, long 88 has 5 mjoule energy
122 has 8 mjoule.
It’s really outstanding in its muzzle energy and it’s always a disappointment when tiger 1 ‘bounces’ 8 mjoule with it’s driver hatch or volumetric turret. And since its 122 it s very very volumetric