We all would.
Is there a way to actually survive a shot? Stern tanking maybe? I’ve tried only taking 300 of 900 rounds, and it seems to make no difference.
It’s gimmicky but it also works with hyuuga.
Problem is you need to survive long enough to actually turn, not the easiest thing in Yamato and now we don’t even have engine steering to help with it.
Bit of an update, lowering ammo ultimately doesn’t matter: Almost all of your remaining ammo is in shell rooms which is the issue to begin with.
360 primary, 270 secondary drastically reduces magazine size but looking at the X-Ray, that ultimately won’t matter. Since all of your ammunition is - once again - in the shell room surrounding the turret.
Tertiary ai gunners also likes to shoot destroyers and cruisers, interestingly.
Edit
Proof 1/3rd ammo does basically nothing. You’ll probably instantly die if hit anyway
Edit 2!
Here’s Musashi.
Patch notes from today. This should help.
- IJN Musashi, IJN Yamato — the ship’s internal structure has been corrected in the area of the forward and aft ammunition magazines. A bug where the detonation of the shell rooms would cause the detonation of all magazines, destroying the ship, has been fixed.
Here’s the actual changes. Less HP for the ammunition means it blows up more often, faster in fires, or both?
- Musashi:
- added another compartment
- ammunition, engine room HP reduced
- added 12.7 mm structural steel around the eight larger 25 mm turrets
- No. 21 radar couldn’t be damaged, fixed
- crew reorganised
- Yamato:
- added another compartment
- ammunition, secondary gun, engine room, fire director, rangefinder, fuel tank, 460 mm turret mantlets HP reduced
- crew reorganised
Short, non-descript answer: Yes.
Why would they do this? Serious question.
Because the devs hate the IJN and the british navy.
Must be. Not to derail the topic, but the new BR changes for British ships are completely unneeded.
I already can 1 tap Yamato’s with Nagato / Musashi AP… so it would be even easier ?

