There is something really wrong in this game. I play up to br 7.7 in relaistic, and what i see in game, i have no desire to go futher. Its loonie toonie circys. Display of comunist magic and japanese fay fairytales.
I see yak -3 at 10km height. Thats impossible, there was no oxygen equippment in this plane. I see em dive and rip at 670 ias, and at 650 they still manage to shoot at me, while manuvering? Behind P47? Thats absurdity.
Ki84-s ja J2- s. I think there is no need to decribe the death of reason here. J2-s not having turbos/compressors on em, still they go like freaking jets.
Relaism? Historic? No. Its fairytales. Its ecxactly the same as with T34 hull bouncing 17 pounder shots. Armoir that was ment to give a chance agaisnt 47mm early war infantry AT guns. But hey, its warhtunder and gaijn we are talking about.
Is it realy so hard to make even low ranks somehow livable?
No. Soviets had oxygen masks in rare occaision, very few planes had em later in war. Also, the same comes to radios. So low ammo count + no oxygen + no radios, was standard up to 1942 -1943 .
Thats how you get low weight and decent weight to power ratio.
But that also means, you should not go above 3600m. Ever.
Hurricanes and Aircobras where the first decent real aircarfts, tah where decently equipped.
But in this game, commuinst dosent need oxygen. Its an advantage, not to have it, less weight,
By the time KI84 came to play, the economy of Japan was in a state, that yes, while they had turbos, all jap engines self destructed in quite regular manner. If you plan top have engine made from specific metal alloys, and the you dont have em anymore, its bad.
To give a picture of a situation they where in, imagine reliying on wooden sailboats as you logistics chain back to homeland. That was a reality.
In this game, KI84 dives with P47, cllimbs better then Spitfire, and turns better then YAK3.
Thats a fantacy. Anime. Cant be done with 2nd WW tech and late war Imperial Japan recources.
Turbocharger and supercharger are two completely different things. Even most US planes have superchargers, only aircraft like the P-47 and P-38 have turbos.
Turbos require those specially metal alloys you’re talking about, since they, as the name suggests, use a turbine to create the rotational power used to compress the air, and what powers this turbine is the very hot exhaust of the engine. Superchargers simply take the output rotational power of the engine’s crank shaft and use it to spin compressors, no need for special super high heat alloys.
Most Japanese planes have superchargers. Very limited japanese planes have turbochargers, and the vast majority are one-off prototypes, precisely because they couldn’t afford to make many of them.
Considering there are surviving examples of disposable oxygen bottles in the hundreds to thousands, it’s safe to say oxygen equipment wasn’t rare in WW2.
Even Italy and Australia ran oxygen equipment.
10300m is where engine dies for lack of oxygen. Pilot dies faster.
Its called in this “perfomance” game “initial acceleration” and “initial climb” Ie according to modelling, they oputperform the competition at “initial stage” ie they catch you. No point arguing.
Maybe you have some really, i mean ohh boy, really good exploantion how T34 front and sides bounce 17 pounder? This must be really good. 45mm at 60 degrees bouncing 17 pounder? Must be magic!
You and me, we both know, that all flight, perfomance, ammo and armor models are “adjusted” so that game would be “balanced”. Like T34 goes from 3.3 to 6.3 with same armor. Not bad at 6.3 as it still bounces now and them, but t 3.3 its just pure zerg rush machine. Same goes to planes. No Messerchmidt could catch big prop P47 in climb in 1944 onwards. No Jap could catch us plane in dive or level. They where “competetive” because they sacrificed evrythyng for weight reduction, same as ussr. But not better in high speed manuver or sustaining these speeds.
In shortest terms, Allied tanks up are made soft and slow. Planes are clumbsy.
Literally, bombers have better flight models then P-47-s P38-s and eraly P51-s.
For god sake T34-s didnt have syncros in gearbox?! And they are faster then Shermans, - that is just impossible!
In my oppinion, they are “balanced” to the oblivion. Not fun to play.
And you wonder, why player retention isnt great in this game… Because game is getting tidious bad one sided shitshow.
It doesn’t really matter, P-47M and Ki-84 are faster than Yak-3s at 10,000 meters.
Ki-84 was literally designed as a high altitude bomber interceptor, the Japanese P-47. Even dogfights about as well.
M4 goes from 3.0 - 6.0 with the same armor as well.
Ki84, like all late war jap planes where suffering from horrific engine quality issues. Plus they flew on worse petrol then allied. By alot. Its a german engine in Ki84 and american engine in yak.
I’ve had a Sherman SA50 bounce, at point blank, my Panther’s gun on the UFP.
Sherman bias.
And US Shermans have stabilizers that are perfectly stable up to 24 km/h when they don’t work like that at all. They also have far tighter turning circles that what is physically possible, due to the game not modeling their steering system, which if it were modeled would make them much worse to play in any urban enviroment as their turning circle is stated to be a minimum of 62 feet, or almost 20 meters. Just more Sherman bias.
We can talk about realism all day, but it goes both ways.
Manufacturing defects are irrelevant and have nothing to do with this topic nor realism.
This topic is about your post complaining that the Yak-3 can fly high as it was intended to, and Ki-84 being able to fly high as it was intended to.
The stabilizer in game works perfectly stable up to 24 km/h. This is not realistic at all, not to mention that 24 km/h isn’t a hard cut-off for the stabilizer to function.
In reality the stabilizer in real life would be working at all speeds, but as speed increases the attenuation that the stabilizer can provide became less and less effective. 24 km/h was simply stated to be the speed where the stabilizer was still effective with a good gunner. However the gun simply wouldn’t be perfectly stable.
Neither are over-performing and you don’t have evidence that they are.
Not only does P-47 out-climb Ki-84 in-game, but probably Yak 3 as well. I’m busy playing the game to do test drives of props again.
Inital climb and acceleration. 0 to 4000m and 15 to 450 kmh acceleration. You have no use for top end speed if you are caught half way, or pressed down by planes fropm above.
Sum total = boring hide and seek, team dead before you get anywhere.