Wrong file name?

I tried making a custom unit with a custom skin for my mission, but it seems it looks for the wrong file?

daEditor3x-dev_i38UXRr1pw

I did the same stuff with SBD and D3A and those were working fine
Here is the mission and the custom skin file
shoukaku_b5n.blk (244 Bytes)
Shoukaku.blk (12.4 KB)

1 Like

did you manage to resolve the issue? did manage to make the "include "include β€œ#/develop/gameBase/gameData/units…” line of code work? i’m talking without the skin, just as is.