Would anyone be interested in open source of In-Depth Tutorials?

Hey everyone,

Genuine question for whoever is reading this. Myself and a partner are wanting to create in depth tutorials on stuff in game that we haven’t seen anyone else do. Yes. I know basically every single popular content creator and some of the esport level players give some really good advice on different things in the game. For example a TT creator by the name “Loner” explains how to turn almost anything to an IDF system, or another one who goes by “Scratch” explains how to better play Tanks in GRB modes with better tactics for any certain vehicle.

But what if?..
What if I created like an open to the public google drive for everyone to view? One that had folders, spread sheets, video links, etc. All if it going stupid in depth to better understand the game and over all make everyone better at the game. From compiled data on average player movements on every map and every BR, that then gave suggested tactics and what to expect. Like how almost every player on abandoned factory goes to A. just hitting their head on the wall repeatedly. but what if there was a folder of every map that showed you spots, routes, sectors of fire, maybe even already known distances to certain target reference points? what if I included every known to distance to every heli pad/air strip or even enemy spawn, doing it from one/both spawns or a specific grid point on the map?

What if there was a spread sheet of every top tier AA that had Radar/Missiles?
What if said spread sheet included info like radar ranges/angles, missiles characteristics, RWR signatures. what if it gave general safe operating distances/altitudes based off the general BR for you to loiter at with a Strike aircraft that maybe lacks maneuverability to evade enemy missiles close up.

What if there were folders talking about suggested loadouts for top tier aircraft?
what there were folders with info based off of BR, if you’re in a squad or solo, if you’re playing GRB or SIM, what play style you want to go with, or even the possible enemy AA. What if we showed you how to use certain strike aircraft that no longer seem feasible due to enemy AA or enemy Air. (like the A-10C at 12.0)

what if we also covers max abilities of your ordinance?
what there were folders of footage showing actual operation ranges of your LJDAM-ER and not that bomb reticle you see on the ground that actually is just where a normal unguided bomb would land. (this one is a pet peeve) what if there was a list of min-max distances/angles your ordinance could have. think about the firing arc that is shown when launching a torpedo in naval. something similar to where is shows a guessed max/min range and a CCIP point where it should land.

What if the google drive had links to pre-approved flight manuals, maneuvers, tactics for Aircraft or Tanks?
(I say pre-approved because id clear it with dev or whoever so no one “leaks” anything and this project is shut down)