This is why we have been sabre rattling for it’s addition for years.
It’s far worse in much chunkier vehicles like a challenger, heavily kitted out older MBT or even light tank with slightly too much braking force and jelly soft suspension.
Back when the FV107 was added it physically couldn’t keep any speed after a turn, it’s much better now but bloody hopeless at retaining speed, even though it’s the fastest production tank ever made, double diff steer will at least it almost have that rightful crown from the overperforming XM800T as it will keep speed after a turn
I noticed there are two threads now for some reason so I’m going to copy-paste my post here too if it’s not a problem
I also think that the problem at the moment is how the automatic transmission works and not the Regenerative Steering itself. These videos were made with Manual transmission
Once Gaijin adjusts the auto transmission logic, the gear ratios or even the turning radius for each gear it should work properly without having to use manual.
I have to say though that regenerative steering feels a lot smoother than the previous handling model even in it’s current state
Yes, the issue in the first video has annoyed me for years, sometimes (all the time?) tanks just bog down completely because of this brake assisted turn system or whatever it is lol
Tanks dont turn like its mariokart anymore, you need to use brakes and throttle control.
I prefer it significantly and look forward to seeing it expand to more vehicles, I have figures for a couple vehicles to help gaijin tune it in once bug reports are allowed to go ahead too.
Transmission TN15 from J60 engine CVRT as an example
And as with planes, the bind is not to use it once and forget, current steering system and new proposed ones each has strengths and “advanced” players would love to switch between both “on the fly”.
I myself use that switch in the planes sometimes to get more AoA for example.
its currently physicaly impossible to even do as little as this movement in WT, thats how primiative the system currently is. regen steering will be a renaissance for a lot of vehicles
I have stated, several times, clearly, that I am not against the implementation of this system in an improved state aslong as it’s made optional for use.
I dislike it personally, but I also see why people like it and do not want to discard it as a whole based on what is clearly a heavily disfunctional state of it on DEV.
At the same time, I (and nobody else for that sake) can tell how a “final” system would look like, what mechanics would be altered/added in addition to go along with and improve it.
Thus, imo, the option to toggle it is a mandatory component of any implementation.