I hope no one’s shooting angled UFP.
You can’t really expect Merkava to have enough armor in the hull to stop DM53 L/55.
I hope no one’s shooting angled UFP.
You can’t really expect Merkava to have enough armor in the hull to stop DM53 L/55.
People do on the LIC. But issue is it doesn’t do much at a certain angle other than damage the engine unless you get real crazy with the pixel hunt. The upper side armor eats APFSDS for whatever reason where the M, and B don’t. But the lower side armor is ez cheese. If they are experienced they’ll shoot there.
I’ve for the longest time said I don’t expect that lol. Rather, I don’t expect it to survive 3bm60 or 3bm59 either. It’s environment is that of asymmetry from beginning to present. More than other nations MBTs created out of fear of being out classed completely. Typically at a number disadvantage with moderate parity.
I’m just saying what I’d think 80 tons + 18.75 HP/T with War Thunder Soap track physics is WORTH/isn’t WORTH for ME. Not what I think is physically accurate 550mm+ is insane. I need to see the math on that. But yeah no, I don’t think it’s worth it imo.
Brotha the merkavas whole thing is protecting the crew it should be THE most survive able tank in game
And yes i know im replying late
So I decided to play the Mk.4’s a bit, as I’ve yet to actually spade the LIC.
The new combination of Basket/Upper Horizontal Drive hitbox + Hydraulics on both sides of the turret rear has pretty much shot the tank in the back of the head, getting penetrated anywhere in the hull that isn’t in the rear where you can bait it, completely disables you with zero ability to fight back, or kills you.
Worst offense being the horizontal drive hitbox that now has 2 protrusions on the left/right side, a LOT of penetrating shots on the turret face have ended up disabling it, forcing a repair or using hull aiming.
It’s a better time now than ever before to atleast consider an armor buff, in tandem with weight increases.
This is a proposal made by my friend, but the gist is there.
Only sacrifice for this, Weight increase to 80-84 tons (being current weight is just comical and makes no sense logically)
I’d also say the lower portion of the basket should not completely disable traverse, and only reduce it to the handcrank values (which should apply to all tanks with basket) alongside Hydraulic unit being struck reduces traverse to handcrank values as backup
Just my thoughts with post-change Merkava, went from niche BMPT-resistant tank that wasn’t insanely strong for tank on tank to being still good against BMPT’s but made irrelevant in both roles by new Abrams variants and soon to come neck armor across all variants.
Increase mass to 80 + tons all merkavas mk4 and to 70-75 tons merkavas 3 to make more correct, namer with 10-24mm armor and without turret with glass cupola can’t weight as much as merkava 3, i will take another look to analyze more. Btw why under vents etc there is no armor, i don’t believe that under glass cupola there is no armor retractable sealing.
with the addition of turret baskets the fucking namer is straight up a better vehicle than the shitkava
They are never going to buff merk armor. Reports been accepted for years now. Been asked and pushed for. Only receive an answer of “still being considered” I love the addition of Greek sub tree but it’s the final nail in the coffin for merk armor buff cause they decided to fix it by adding leopard. We can’t get chains modeled. We can’t get proper armor for merks, namers, Eitan, etc. we can’t get a aesa radar on the spyder let alone a working radar. Love the new additions being added but I just hate that we are still here asking for inaccuracies to be addressed with merks and namers. Pls gaijin. Implement the reports the community put effort into giving you to fix them.
The SPYDER radar is already aesa, but it doesnt work like its supposed to be, the SPYDER radar only has 1 radar array when its supposed to have 4