Why is the Zero airframe so G resistant?

Yes

1 Like

Idgaf how they are to play, they’re still way ahistorical. First comes the accurate flight model, then BR. If you want better performance, choose a different plane.

image
image


image
image
She seems pretty resistant to me. But reinforcing your point.

2 Likes

I’d say that still falls into structural strength, but potato tomato.

Axiomatic for all aircraft!!

It still proves the point for the other guy who thought otherwise.

You have to see it another way.

The current zero is just a pain both to play and to be against. A bit like a lesser me163.

It’s a pain to face because:

Get close to it without 200kph more and you just die, in every prop.

Currently, the zero turn so stupidly well that after a merge at ~400kph, the zero can turn around, aim and open fire at 400m behind you.

It’s a pain to play because everybody knows, “never stay close to a zero”. So they BnZ and run away from you every time. Most of your kills as a zero player will be 3 party on someone who was fighting and didn’t see you.

If the zero get nerf in control surface compression at higher speed. It should have a lower br, and thus be a better plane to both play with/against. If the dive acceleration was nerfed, a lot more people could try to out dive it and engage in more fight.

3 Likes

This MIGHT not be changed. Lightweight planes with good p/w always have good acceleration at least in the initial part of the dive, for example IRL Ki-43s were known to be VERY dangerous to approach at relatively low speeds due to its straight and level acceleration being unmatched by allied types up to about 400kph, where the differences evened out.

1 Like

Carrier planes tend to be pretty robust, thru have to sustain high speed landing in a carrier.

Zero fragile reputation came from being a “lighter”.

1 Like

Early ones perhaps, but sometimes the KI-43’s being assumed “as a Zero” also didn’t help the A6M’s reputation.