Because unlike F5E J35XS doesnt have any sort of RWR, limited countermeasures (only 12), one gun with 120 rounds without any tracer rounds and it doesnt have bs damage model or energy retention like F5E have.
Not to mention J35XS can be accesible by many unexperienced players because it only requires to open your wallet F5E on the other hand requires certain amount of time and experience which usually leads getting played by better players.
İm not supporting increasing F5E’s br but J35XS certainly dont need any kind of br increase as Well.
If you’ve never played the J35XS, it’s really difficult to put into words how miserable the cannon is and how that negatively shapes your experience and performance.
The gun is:
Low velocity (800 m/s when others are usually over 1000m/s)
Tracerless (You can’t see the trajectory or correct for lead)
Low capacity (120 rounds)
Offset! (It’s mounted off to the right)
You have one, and it’s rate of fire is comparatively low.
All of these factors combined means you can’t rely on the gun for anything, except maybe finishing off enemies who stall right in front of you (even that’s a maybe).
This means you can’t do anything in head-on engagements, you’ll have to get behind the enemy and hope they won’t flare (they will). To get kills you essentially have to play like a rat, hanging out a couple kilometers away from the furball and yeeting missiles at enemies who show their rear to you. Enemies who have more than half a brain cell will of course try to avoid this.
If you get killed by one it means you were:
Not paying attention (You should have flared the missile)
Flying in a straight line (Dodging the guns of this thing is easy)
Honestly I think the F-5E should be given 2x Aim-9Ls to help cope with uptiers. The missiles were used in training in aggressor aircraft, and when we have planes like the Kfir C.2 at 11.0 as well with 2x Python-3s, it kinda makes sense to do this. Anyone think otherwise? Would love to hear some counter arguments…
It got absolutely massacred in any form of uptier last time it was 11.0. It’s just one of those planes that doesn’t quite fit in either 10.7 or 11.0 from what I’ve seen. The lack or radar guided missiles and small armament as well as slow speeds in comparison to other aircraft above and around the battle rating puts it in a horrible spot
That was also during a period when top tier was at 12.0 so it would see almost nonstop uptiers, with the BRs being decompressed to 12.7 I can’t see what the F-5e would struggle against other than having to mow the lawn against R-24/R-27, but every plane has to do that.
The strength in the F-5E lies in it’s manoeuvrability, speed and the guns. It’s extremely OP and fits the META at its BR perfectly. Gunfighting, strafing and dogfighting with its high ammo count means that you’ll always get tons of kills should you wish to use the plane that way.
The low IR silhouette, with the powerfull engines and tons of flares, means that you can dodge any IR missile easily if you know what you’re doing. Even most Radarmissiles can be outmanoeuvred because of your flight model.
The J35XS, while very powerful, relies heavily on it’s loadout and requires far more skill to get good at and survive in the current ARB Meta.
You have a extremely good FM for 10.7 that easily slots behind anything, the gun may be hard to use but you get plenty of easy gun solutions, you turn well, sustain rate similar to a F-5E, have extremely good 1C performance and on top of that you have very good acceleration for that BR, so nothing can really escape once you slot on their six.
On top of that, It faces a lot of flareless planes while having 6 good missiles, and some jets have trouble flaring those on rear aspect at close range even at 0 throttle
The fact that general consensus is that the F-5E deserves 11.0 but the J35XS doesn’t is amazing