It was one cause scenario but I would like to share:
Pantsir-S1 is not overpowered, it’s the best between all others but doesn’t mean the 100% killing machine, one Pantsir-S1 can’t deal with three or more planes at once and this is how dumb is close air support nowadays.
I was playing a match today while focusing entirely on air defense, I couldn’t handle a A-10C because it appeared in lower altitudes when in others moment I had to deal with ammunitions going into allies and other planes.
Not on you but everyone that share your thoughts: Pantsir-S1 is a example how anti-airs in War Thunder for all tech trees could’ve been earlier in War Thunder and only now we have a chance of most nations have a better anti-air capabilities, regardless of the nation, close air support will always be best in efficiency matter compared to anti-airs.
Ah Motorola. The guy who thinks KH-38MT is a weak top tier ATGM and the soviets need something stronger and that the Su-34 is weaker than the Tornado Gr4 because the Tornado Gr4 carries a greater number of ATGMs
The thing is though. The other way to read that is that to kill a Pantsir you need 3 or more aircraft attacking it at once.
Most top tier SPAA can barely do anything to single CAS.
But this is the main issue. Quite frankly. Pantsir should have been added in this major update. With the SPAA being added now (and even then, not everyone is getting anything) not 2? 3? years ago, and it was even stronger when it was new than what it is now.
Trying to use something like a Tornado Gr1 was just impossible.
If the Pantsir-S1 were added in this next Major update the issue of ‘overpowered’ anti-air would still exist since France detain the second best anti-air platform and in my opinion the best airplane platform currently, with or without Pantsir-S1, the situation would still the same, that’s why I think that saying one anti-air is overpowered is not correct as there will be always one that could be better.
The Tornado GR.1 is a bomber, there are few bombers that can be used effectively in ground battles where you don’t need to directly move above enemys’ anti-air to engage a target, and if you need to, the best tactic is going very, very low doing fast drops with laser designation as position reference.
I was expecting planned high tier decompression when naval got one, which sincerly didn’t changed nothing but moved airplanes capable to counter the new Battleships with more ease to a battle rating they can’t face said vessels.
Eh… I was actually expecting a lower tier decompression when naval got one actually. I thought naval was stuck until the entirity of the air tree got decompressed (and in turn the ground tree)
and yeah, a few made real sense to move up. Liek we really didnt want F-117s in naval, but stuff like the Buc S1 was a real shame.
Feel free to show me a post where I claimed 38MT is weak.
Same as above.
Both me and Gaijin think the former is better, which is pretty evident by the fact it sits not one, but two BR steps higher than latter.
Yep, that’s the main downside, which can be easily countered by corrections with your mouse.
On older mod. yes, on M1 mod IRST is good. (Kinda subjective feelings, but that’s my experience)
That’s the problem for almost every SPAA that is currently present both IRL and in game
That’s just straight up lying from you.
One missile is more than enough for a recon drone. If they are inside of like 2.5km circle, i don’t even bother using a missile, just gun it.
Why do you let them launch AGMs? Scare them off before they get into the basic missile range, or shoot them down if you have upgraded already.
Im kinda sorry to say, but this would be the skill issue again. Especially with 2S6/2S6M1, IMO it’s like the best SPAA for a starter anti-air player
he he, ADATS belike
oh crap ONE kh-38mt, oh my god i cannot lock
oh im ded man
seriously, 2s6 isnt bad
it has gen 2 thermal → spot easier
the ammo isnt too bad, its basically a temu version of MIM-146(without AT capability and as much manuverability)
its at 10.7 where it face 9.7 jet and still managable at 11.7
the radar has better coverage than ADATS(360x20 vs 360x18 on ADATS)
has irst that actually work and can lock munnition properly
its has speed, a stabilizer to do flank/anti-tank, u can barrel other tank properly unlike the adats wobbly 25mm
4.6kg taking down recon drone? everything suffer trying to taking down recon drone, adats isnt better either
also be grateful that u arent using a roland
Ya the lawnmowers are looking for you to launch on someone else before they go for the kill. People also look at these systems from a 1v1 perspective but its usually not the case at these top tier matches you aren’t dealing with multiple threats at the same time.
Hard enough when pantsir radar craps the bed when people launch multiple agms and chaff and even dumb rockets 1v1, through mutliple targets and things like the target swap pulling you to some random friendly drone etc.
Did it get the new radar screen? Because man that would help a tremendous amount. IDK why but the 2s6 radar was just much easier to deal with.
Yep, that’s the main downside, which can be easily countered by corrections with your mouse.
only if the plane is flying straight
That’s just straight up lying from you.
One missile is more than enough for a recon drone. If they are inside of like 2.5km circle, i don’t even bother using a missile, just gun it.
Excuse me for not wanting to point up a laser that says shoot me here
Why do you let them launch AGMs? Scare them off before they get into the basic missile range, or shoot them down if you have upgraded already.
You should know better that’s not the case, especially against A10